Level | 127 | Experience | 7884718 (1%) |
---|---|---|---|
Strength | 500 | Life | 8191/3977 |
Dexterity | 20 | Mana | 2708/1285 |
Vitality | 287 | Inventory Gold | 0 |
Energy | 25 | Stash Gold | 0 |
Free stat points | 0 | Signets eaten | 87 |
Monsters killed | 84092 | Character deaths | 0 |
Bosses killed | 112 | Time spent | 35:30:59 |
Boss first kills | 0 | Charms completion | 33% |
Nature 1Harvest 25Barkskin | Werebear 25Werebear Morph 17Rend 5Bestial Potency 6Primal Dominance 9Idol of Scosglen 5Ancestral Protection 1Hunger | Mastery 1Melee Devotion 5Tenacity 10Endurance |
Reward 13Symbiosis 15Vine Companion | ||
0Free skill points |
Name | Type | Location |
---|---|---|
Greater Healing Potion [9x]
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Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Super Healing Potion [7x]
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Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Horadric Cube
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Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Crystalline Flame Medallion
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Crystalline Flame Medallion
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 0, column 2 |
Charm | Inventory |
Assur's Bane
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Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 3 |
Assur's Bane | Inventory |
Sunless Crystal Bird
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Sunless Crystal Bird
Cube Reagent Cube with Six Angel Bag to Add Bonus (-3 to 5) to Light Radius 3% Chance of Crushing Blow (-2 to -5)% to Enemy Elemental Resistances row 0, column 4 |
Sunless Crystal Bird | Inventory |
Tainted Shrine (10)
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Tainted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 5 |
Shrine | Inventory |
Amulet
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Amulet
+8% to Cold Spell Damage row 0, column 13 |
Amulet | Inventory |
Laser Focus Crystal
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Laser Focus Crystal
Required Level: 105 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +9% to Experience Gained [6 to 10] row 1, column 2 |
Charm | Inventory |
Weather Control
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Weather Control
Required Level: 120 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 1, column 3 |
Charm | Inventory |
Vizjerei Judgment
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Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +25% Cast Speed +800 to Mana Elemental Resists +27% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 1, column 13 |
Amulet | Inventory |
Super Mana Potion
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Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 1, column 14 |
Potion | Inventory |
Catalyst of Disenchantment
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Catalyst of Disenchantment
row 2, column 0 |
Catalyst | Inventory |
Catalyst of Learning
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Catalyst of Learning
row 2, column 1 |
Catalyst | Inventory |
Hammer of the Taan Judges
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Hammer of the Taan Judges
Required Level: 115 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Enhanced Weapon Damage +23% (Based on Character Level) row 2, column 2 |
Charm | Inventory |
Dragon Claw
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Dragon Claw
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +92 to Life [50 to 150] +49 to Mana [25 to 75] Cube after Killing Dark Star Dragon in Under 1 Minute and 30 Seconds row 2, column 3 |
Charm | Inventory |
Ring
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Ring
+8 to all Attributes +7 Life Regenerated per Second +36 to Mana Fire Resist +23% +16 Life after each Kill row 2, column 13 |
Ring | Inventory |
Spirit Trance Herb
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Spirit Trance Herb
Required Level: 115 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +25% Bonus to Attack Rating [21 to 150] +4 Life Regenerated per Second [1 to 4] row 3, column 0 |
Charm | Inventory |
Horazon's Focus
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Horazon's Focus
Required Level: 110 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 3, column 1 |
Charm | Inventory |
Catalyst of Jewelcraft
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Catalyst of Jewelcraft
+(1 to 2)% Life Stolen per Hit +(1 to 2)% Mana Stolen per Hit Gold Cost: 25000 row 3, column 3 |
Catalyst | Inventory |
Amulet
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Amulet
+25% Attack Speed +18 to Minimum Damage +9% to Physical/Magic Spell Damage -5% to Enemy Fire Resistance row 3, column 13 |
Amulet | Inventory |
The Black Road
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The Black Road
Required Level: 115 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Cube to open Time Rift row 4, column 0 |
Charm | Inventory |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +19% [11 to 20] -5% to All Vendor Prices row 4, column 1 |
Charm | Inventory |
Legacy of Blood
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Legacy of Blood
By Richard Knaak Required Level: 115 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 4, column 2 |
Charm | Inventory |
Oil of Craft
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Oil of Craft
Cube Reagent row 4, column 3 |
Oil | Inventory |
Arcane Shards (1)
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Arcane Shards (1)
Cube Reagent row 4, column 13 |
Arcane Shards (1) | Inventory |
Moon of the Spider
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Moon of the Spider
By Richard Knaak Required Level: 110 Keep in Inventory to Gain Bonus +23 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 5, column 0 |
Charm | Inventory |
Visions of Akarat
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Visions of Akarat
Required Level: 110 Keep in Inventory to Gain Bonus +219 Defense [201 to 250] +24 to all Attributes [21 to 25] row 5, column 1 |
Charm | Inventory |
Idol of Vanity
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Idol of Vanity
Required Level: 115 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 5, column 2 |
Charm | Inventory |
Demonsbane
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Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +5 Life Regenerated per Second row 5, column 3 |
Charm | Inventory |
Jewel
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Jewel
Can be Inserted into Socketed Items +2% to Lightning Spell Damage +8 to Dexterity +32 to Life row 5, column 12 |
Jewel | Inventory |
Gul Rune [2x]
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Gul Rune
Required Level: 65 Can be Inserted into Socketed Items Weapons: +15% Attack Speed Armor: +15% Attack Speed Shields: +15% Attack Speed row 5, column 13 |
Rune | Inventory |
Six Angel Bag
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Six Angel Bag
Required Level: 105 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +25% Cold Resist +22% -2 to Light Radius row 6, column 0 |
Charm | Inventory |
Scroll of Kings
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Scroll of Kings
Required Level: 110 Keep in Inventory to Gain Bonus +9% to Spell Damage [8 to 10] +17% to All Attributes [16 to 20] row 6, column 1 |
Charm | Inventory |
Fool's Gold
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Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 115 Keep in Inventory to Gain Bonus +28 to Strength [0 to 38] +29 to Dexterity [0 to 38] +14 to Vitality [0 to 38] +27 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +17% Magic Find [16 to 20] row 6, column 3 |
Charm | Inventory |
Riftwalker's Eye
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Riftwalker's Eye
Required Level: 105 Keep in Inventory to Gain Bonus +1 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 7, column 1 |
Charm | Inventory |
Zakarum's Ear
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Zakarum's Ear
Required Level: 115 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +14% to Experience Gained [6 to 15] row 7, column 2 |
Charm | Inventory |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +22 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +14 to Strength [11 to 20] +16 to Dexterity [11 to 20] +14 to Vitality [11 to 20] +11 to Energy [11 to 20] row 7, column 3 |
Charm | Inventory |
Caoi Dulra Fruit
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Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 8, column 0 |
Charm | Inventory |
The Butcher's Tooth
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The Butcher's Tooth
Required Level: 105 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Uber) Difficulty Level: 125 Transmute 10 Butcher's Teeth to unlock this quest row 8, column 1 |
Charm | Inventory |
Sacred Worldstone Key
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Sacred Worldstone Key
Required Level: 110 Keep in Inventory to Gain Bonus Enhanced Weapon Damage +29% [25 to 30] +28% Bonus to Defense [21 to 30] row 8, column 2 |
Charm | Inventory |
Umbaru Treasure
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Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] -10 to Strength +13 to Dexterity -7 to Vitality -3 to Energy Essence Slots: 15 row 8, column 3 |
Charm | Inventory |
Catalyst of Transference
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Catalyst of Transference
Charges: 4 Abandoned Shrine row 8, column 4 |
Catalyst | Inventory |
Sunstone of the Twin Seas
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Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 0 |
Charm | Inventory |
Optical Detector
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Optical Detector
Required Level: 105 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +12% [11 to 15] row 9, column 1 |
Charm | Inventory |
Sunstone of the Gods
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Sunstone of the Gods
Required Level: 115 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +13% [11 to 15] row 9, column 3 |
Charm | Inventory |
Key
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Key
Quantity: 1 row 9, column 4 |
Key | Inventory |
Zealot Rush
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Zealot Rush
Light Plated Boots (4) Defense: 1262 (690) Durability: 42 of 68 Required Level: 122 Required Strength: 436 +30% Attack Speed +20% Movement Speed +8 to Maximum Damage +97% Bonus to Attack Rating +83% Enhanced Defense +18% to Dexterity +25 to Dexterity Maximum Fire Resist +1% Maximum Lightning Resist +1% Maximum Poison Resist +1% Fire Resist +32% Lightning Resist +32% Cold Resist +12% Poison Resist +32% 4% Reanimate as: Dried Corpse +15% Magic Find +72 Required Level Socketed (3/4) Hold shift (before hovering) to see socketables row 5, column 12 ![]() Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% ![]() Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% ![]() Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Light Plated Boots (4) | Mercenary |
Visegrip
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Visegrip
Light Gauntlets (4) Defense: 440 Durability: 42 of 46 Required Level: 122 Required Strength: 420 8% Chance to cast level 30 Crucify on Melee Attack +19 to Maximum Damage +178% Bonus to Attack Rating +14% to Strength +8% to Dexterity +25 to Dexterity Maximum Lightning Resist +1% Maximum Poison Resist +1% Fire Resist +9% Lightning Resist +29% Cold Resist +9% Poison Resist +29% +15% Magic Find +72 Required Level Socketed (2/4) Hold shift (before hovering) to see socketables row 5, column 12 ![]() Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% ![]() Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Light Gauntlets (4) | Mercenary |
Witchhunter's Hood
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Witchhunter's Hood
Cap (Sacred) Defense: 2295 (1202) Durability: 18 of 27 Required Level: 90 Required Strength: 250 +91% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Fire Resist +2% Maximum Lightning Resist +2% Maximum Cold Resist +5% Maximum Poison Resist +3% Fire Resist +34% Lightning Resist +34% Cold Resist +94% Poison Resist +54% Physical Resist +5% +19% Bonus to Defense Requirements -50% Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 5, column 12 ![]() Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% ![]() Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% ![]() Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% ![]() Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% |
Cap (Set) | Mercenary |
Scarab of Death
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Scarab of Death
Amulet Required Level: 120 +50% Attack Speed +50% Cast Speed +50% Hit Recovery +40 to Life Elemental Resists +39% Physical Resist -5% Physical Damage Reduced by 20 5% Reanimate as: Undead Scout +15% Magic Find +80 Required Level row 5, column 12 |
Amulet (TU) | Mercenary |
Hellreach
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Hellreach
Long War Bow (Sacred) Two-Hand Damage: 257 to 307 Required Level: 120 Required Dexterity: 650 Already Upgraded Adds 120% of Your Fire Spell Damage as Bonus Weapon Physical Damage Adds 120% of Your Physical/Magic Spell Damage as Bonus Weapon Physical Damage 2% Chance to cast level 50 Flamefront on Striking 2% Chance to cast level 50 Drakemaw on Striking +196% Enhanced Damage +400% Bonus to Attack Rating Adds 50-74 Damage +466 to Life Maximum Fire Resist +4% Cannot Be Frozen +20 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 5, column 12 ![]() Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +50% Bonus to Attack Rating ![]() Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +50% Bonus to Attack Rating ![]() Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +50% Bonus to Attack Rating ![]() Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +50% Bonus to Attack Rating ![]() Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +50% Bonus to Attack Rating ![]() Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +50% Bonus to Attack Rating |
Long War Bow (SU) | Mercenary |
Werecat
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Werecat
Breast Plate (4) Defense: 3746 (1703) Durability: 69 of 69 Required Level: 122 Required Strength: 420 Already Upgraded 8% Chance to cast level 16 Claw Tornado on Melee Attack +60% Attack Speed +10 to Maximum Damage +10% Life stolen per Hit +109% Enhanced Defense +187 Defense +50 to Strength +55 to Dexterity +45 to Vitality +45 to Energy Maximum Fire Resist +2% Maximum Lightning Resist +2% Maximum Poison Resist +1% Fire Resist +55% Lightning Resist +55% Cold Resist +15% Poison Resist +35% Physical Resist +7% +15% Magic Find +72 Required Level Socketed (5/6) Hold shift (before hovering) to see socketables row 5, column 12 ![]() Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% ![]() Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% ![]() Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% ![]() Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% ![]() Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Breast Plate (4) | Mercenary |
Wormtongue
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Wormtongue
Light Belt (4) OrtAmn Defense: 948 (542) Durability: 29 of 34 Required Level: 122 Required Strength: 384 +10 to Maximum Damage +141% Bonus to Attack Rating Adds 145-232 Poison Damage over 2 seconds +17% Life stolen per Hit +75% Enhanced Defense +63 to Dexterity Fire Resist +12% Lightning Resist +37% Cold Resist +12% Poison Resist +37% +15% Magic Find +76 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 5, column 12 ![]() Ort Rune Required Level: 25 Can be Inserted into Socketed Items Lightning Resist +25% ![]() Amn Rune Required Level: 30 Can be Inserted into Socketed Items Poison Resist +25% |
Light Belt (4) | Mercenary |
Giant Axe (Sacred)
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Giant Axe (Sacred)
Two-Hand Damage: 213 to 259 Durability: 101 of 110 Required Strength: 685 18% Chance to cast level 50 Magic Missiles on Melee Attack +157% Enhanced Damage +5% Chance of Crushing Blow Slow Target +23% +11% to Strength +45 to Strength +19 to Dexterity +19 to Vitality +19 to Energy Socketed (0/6) row 0, column 0 |
Giant Axe (Craft) | Stash |
Large Axe (Sacred)
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Large Axe (Sacred)
Two-Hand Damage: 65 to 354 Durability: 36 of 70 Required Strength: 408 +52 Spell Focus +356 Poison Damage over 1 seconds +287 to Maximum Damage +11% to Energy +9 to Energy Maximum Lightning Resist +1% Lightning Resist +40% +57 Mana on Melee Attack Socketed (0/6) row 0, column 2 |
Large Axe (Craft) | Stash |
Intimidating Shrine (10)
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Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 4 |
Shrine | Stash |
Enchanted Shrine (10)
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Enchanted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 5 |
Shrine | Stash |
Fascinating Shrine (10)
![]()
Fascinating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 6 |
Shrine | Stash |
Trinity Shrine (10)
![]()
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 0, column 7 |
Shrine | Stash |
Angel of Death
![]()
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +1 to All Skills +30% to Poison Spell Damage -10% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 0, column 8 |
Amulet | Stash |
Ring
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Ring
Adds 7-12 Damage +5% Life stolen per Hit +5% Mana stolen per Hit +10 to all Attributes +100 to Life Fire Resist +16% Physical Damage Reduced by 20 +8 Mana after each Kill +15% Magic Find +60 Required Level row 0, column 9 |
Ring | Stash |
Witchhunter's Hood
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Witchhunter's Hood
Cap (Sacred) Defense: 2416 (1202) Durability: 15 of 27 Required Level: 122 Required Strength: 250 +10 to Maximum Damage +101% Enhanced Defense +10% to Strength +15 to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +38% Physical Resist +5% +20% Bonus to Defense Requirements -50% +32 Required Level Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 0, column 10 |
Cap (Set) | Stash |
Truce
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Truce
Superior Heavy Belt (Sacred) Jah Defense: 5532 (1383) Durability: 30 of 52 Required Level: 120 Required Strength: 625 Already Upgraded +5% Combat Speeds +10 to Maximum Damage +2% Life stolen per Hit +1% Mana stolen per Hit Stun Attack Slows Attacker by +5% +300% Enhanced Defense +1% to Dexterity +42 to Life Poison Resist +5% Physical Resist +10% +1% to Experience Gained +40 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 0, column 12 ![]() Jewel Can be Inserted into Socketed Items Already Upgraded +2% Life stolen per Hit +1% Mana stolen per Hit +1% to Dexterity +42 to Life Poison Resist +5% +1% to Experience Gained ![]() Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Defense |
Superior Heavy Belt (Sacred) | Stash |
Lone Wolf's Fur
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Lone Wolf's Fur
Studded Leather (Sacred) Defense: 5706 (2594) Durability: 23 of 45 Required Level: 100 Required Strength: 330 +20% Hit Recovery +13% to Fire Spell Damage +13% to Cold Spell Damage +120% Enhanced Defense +36 to Strength +44 to Vitality Attacker Takes Fire Damage of 150 Requirements -40% Socketed (0/6) Lone Wolf's Path (Druid Seer Set) Lone Wolf's Claws Lone Wolf's Fur Lone Wolf's Maul Lone Wolf's Track row 1, column 8 |
Studded Leather (Set) | Stash |
Great Axe (Sacred)
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Great Axe (Sacred)
Two-Hand Damage: 159 to 506 Durability: 76 of 90 Required Strength: 600 Already Upgraded +4 to Druid Skill Levels +12% Attack Speed +95% Enhanced Damage +150% Bonus to Attack Rating Adds 209-236 Cold Damage +7% Life stolen per Hit +6% to Cold Spell Damage -9% to Enemy Cold Resistance +329 to Maximum Damage +32 Required Level Socketed (0/6) row 1, column 12 |
Great Axe (Craft) | Stash |
Hidden Shrine (10)
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Hidden Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 2, column 6 |
Shrine | Stash |
Abandoned Shrine (10)
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Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 2, column 7 |
Shrine | Stash |
Angel Heart
![]()
Angel Heart
Amulet Required Level: 40 +1 to All Skills +6% to Strength +9% to Dexterity +15% Bonus to Defense +5 to Light Radius row 4, column 11 |
Amulet (TU) | Stash |
Eth Container (05) [1x]
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Eth Container (05)
(Right Click to Collect) Quantity: 1 Weapons, Armor: +3% to Cold Spell Damage row 5, column 11 |
Rune Container | Stash |
Fal Container (19) [3x]
![]()
Fal Container (19)
(Right Click to Collect) Quantity: 3 Weapons, Armor: 5% to Dexterity row 5, column 12 |
Rune Container | Stash |
Tir Container (03) [4x]
![]()
Tir Container (03)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +3% to Fire Spell Damage row 5, column 13 |
Rune Container | Stash |
Um Container (22) [4x]
![]()
Um Container (22)
(Right Click to Collect) Quantity: 4 Weapons, Armor: Elemental Resists +10% row 6, column 11 |
Rune Container | Stash |
Io Container (16) [4x]
![]()
Io Container (16)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +50% to Summoned Minion Attack Rating row 6, column 12 |
Rune Container | Stash |
Nef Container (04) [3x]
![]()
Nef Container (04)
(Right Click to Collect) Quantity: 3 Weapons, Armor: +3% to Lightning Spell Damage row 6, column 13 |
Rune Container | Stash |
Vex Container (26) [2x]
![]()
Vex Container (26)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +15% Cast Speed row 7, column 11 |
Rune Container | Stash |
Shael Container (13) [5x]
![]()
Shael Container (13)
(Right Click to Collect) Quantity: 5 Weapons: +15% Bonus to Poison Skill Duration Armor: +10% Bonus to Poison Skill Duration row 7, column 12 |
Rune Container | Stash |
Lo Container (28) [1x]
![]()
Lo Container (28)
(Right Click to Collect) Quantity: 1 Weapons, Armor: +15% Block Speed row 7, column 13 |
Rune Container | Stash |
Oil of Craft
![]()
Oil of Craft
Cube Reagent row 8, column 10 |
Oil | Stash |
Ko Container (18) [9x]
![]()
Ko Container (18)
(Right Click to Collect) Quantity: 9 Weapons, Armor: 5% to Strength row 8, column 11 |
Rune Container | Stash |
Pul Container (21) [1x]
![]()
Pul Container (21)
(Right Click to Collect) Quantity: 1 Weapons, Armor: 5% to Energy row 8, column 12 |
Rune Container | Stash |
Hel Container (15) [2x]
![]()
Hel Container (15)
(Right Click to Collect) Quantity: 2 Weapons, Armor: +5% to Summoned Minion Damage row 8, column 13 |
Rune Container | Stash |
Ring
![]()
Ring
Adds 7-8 Damage +8% to Summoned Minion Damage +7 Life Regenerated per Second +1 Life on Striking row 9, column 10 |
Ring | Stash |
Ral Container (08) [9x]
![]()
Ral Container (08)
(Right Click to Collect) Quantity: 9 Weapons: Fire Resist +30% Armor: Fire Resist +25% row 9, column 11 |
Rune Container | Stash |
Sol Container (12) [8x]
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Sol Container (12)
(Right Click to Collect) Quantity: 8 Weapons: +60 to Mana Armor: +40 to Mana row 9, column 12 |
Rune Container | Stash |
Tal Container (07) [4x]
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Tal Container (07)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +3% to Physical/Magic Spell Damage row 9, column 13 |
Rune Container | Stash |
Amber Cluster [4x]
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Amber Cluster
(Right Click to Collect) Quantity: 4 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 10, column 0 |
Gem Cluster | Stash |
Onyx Cluster [1x]
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Onyx Cluster
(Right Click to Collect) Quantity: 1 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 10, column 1 |
Gem Cluster | Stash |
Ring
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Ring
1% Chance to cast level 6 Vampiric Icon when Struck Adds 7-8 Damage -5% to Enemy Cold Resistance +11% to Poison Spell Damage Cold Resist +22% row 10, column 10 |
Ring | Stash |
Eld Container (02) [8x]
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Eld Container (02)
(Right Click to Collect) Quantity: 8 Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage row 10, column 11 |
Rune Container | Stash |
Thul Container (10) [9x]
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Thul Container (10)
(Right Click to Collect) Quantity: 9 Weapons: Cold Resist +30% Armor: Cold Resist +25% row 10, column 12 |
Rune Container | Stash |
Mal Container (23) [8x]
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Mal Container (23)
(Right Click to Collect) Quantity: 8 Weapons, Armor: +3% to All Attributes row 10, column 13 |
Rune Container | Stash |
Amethyst Cluster [17x]
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Amethyst Cluster
(Right Click to Collect) Quantity: 17 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 11, column 0 |
Gem Cluster | Stash |
Bloodstone Cluster [7x]
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Bloodstone Cluster
(Right Click to Collect) Quantity: 7 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 11, column 1 |
Gem Cluster | Stash |
Turquoise Cluster [2x]
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Turquoise Cluster
(Right Click to Collect) Quantity: 2 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 11, column 2 |
Gem Cluster | Stash |
Amulet
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Amulet
+25% Attack Speed +11 to Minimum Damage +9% to Poison Spell Damage +29 to Dexterity 1% Reanimate as: Returned Archer row 11, column 10 |
Amulet | Stash |
Ist Container (24) [5x]
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Ist Container (24)
(Right Click to Collect) Quantity: 5 Weapons: +10% Magic Find Armor: +7% Magic Find row 11, column 11 |
Rune Container | Stash |
Lum Container (17) [6x]
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Lum Container (17)
(Right Click to Collect) Quantity: 6 Weapons, Armor: +5% to Summoned Minion Resistances row 11, column 12 |
Rune Container | Stash |
Cham Container (32) [1x]
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Cham Container (32)
(Right Click to Collect) Quantity: 1 Weapons: Maximum Mana +3% Armor: Maximum Mana +2% row 11, column 13 |
Rune Container | Stash |
Emerald Cluster [10x]
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Emerald Cluster
(Right Click to Collect) Quantity: 10 Weapons: +5 to Maximum Damage Armor: +2 Life Regenerated per Second Shields: Poison Resist +30% row 12, column 0 |
Gem Cluster | Stash |
Diamond Cluster [17x]
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Diamond Cluster
(Right Click to Collect) Quantity: 17 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 12, column 1 |
Gem Cluster | Stash |
Skull Cluster [8x]
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Skull Cluster
(Right Click to Collect) Quantity: 8 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 12, column 2 |
Gem Cluster | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items +109 to Attack Rating +2% Life stolen per Hit +1% Mana stolen per Hit +11% to Summoned Minion Life +2% to Vitality Fire Resist +6% row 12, column 8 |
Jewel | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +31% Bonus to Attack Rating +2% Life stolen per Hit +1% Mana stolen per Hit +2% to Vitality +44 to Life row 12, column 9 |
Jewel | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items +44% Bonus to Attack Rating +2% Life stolen per Hit +2% Mana stolen per Hit +2% to Lightning Spell Damage +20 to Mana Lightning Resist +5% row 12, column 10 |
Jewel | Stash |
Lem Container (20) [1x]
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Lem Container (20)
(Right Click to Collect) Quantity: 1 Weapons, Armor: 4% to Vitality row 12, column 11 |
Rune Container | Stash |
Dol Container (14) [4x]
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Dol Container (14)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +10% to Summoned Minion Life row 12, column 12 |
Rune Container | Stash |
Amn Container (11) [10x]
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Amn Container (11)
(Right Click to Collect) Quantity: 10 Weapons: Poison Resist +30% Armor: Poison Resist +25% row 12, column 13 |
Rune Container | Stash |
Topaz Cluster [11x]
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Topaz Cluster
(Right Click to Collect) Quantity: 11 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 13, column 0 |
Gem Cluster | Stash |
Ruby Cluster [17x]
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Ruby Cluster
(Right Click to Collect) Quantity: 17 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 13, column 1 |
Gem Cluster | Stash |
Sapphire Cluster [12x]
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Sapphire Cluster
(Right Click to Collect) Quantity: 12 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 13, column 2 |
Gem Cluster | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items +15% Block Speed +15% Hit Recovery +1% Life stolen per Hit +2% Mana stolen per Hit +1% to All Attributes +20 to Mana row 13, column 8 |
Jewel | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items +34% Bonus to Attack Rating +2% Life stolen per Hit +1% Mana stolen per Hit +1% to Lightning Spell Damage +1% to Strength +32 to Life row 13, column 9 |
Jewel | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items +40% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +12% to Summoned Minion Life Poison Resist +6% row 13, column 10 |
Jewel | Stash |
Ber Container (30) [4x]
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Ber Container (30)
(Right Click to Collect) Quantity: 4 Weapons: Slow Target +3% Armor: Slows Attacker by +2% row 13, column 11 |
Rune Container | Stash |
Ort Container (09) [7x]
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Ort Container (09)
(Right Click to Collect) Quantity: 7 Weapons: Lightning Resist +30% Armor: Lightning Resist +25% row 13, column 12 |
Rune Container | Stash |
Ith Container (06) [6x]
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Ith Container (06)
(Right Click to Collect) Quantity: 6 Weapons, Armor: +3% to Poison Spell Damage row 13, column 13 |
Rune Container | Stash |
Strength | 565 | 67% | |
---|---|---|---|
Dexterity | 215 | 37% | |
Vitality | 168 | 37% | |
Energy | 231 | 37% | |
Life | 696 | 8% | |
Mana | 124 | 23% | |
All Skills / Class Skills | 6 | 4 | |
Maximum Skill / Experience | 0 | 51% | |
Life / Mana stolen per Hit | 26% | 9% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 20 | 0% | |
Regenerate Life / Mana | 54/s | 0% | |
Cold Resistance / Max | 228% | 4% | |
Fire Resistance / Max | 250% | 5% | |
Lightning Resistance / Max | 251% | 5% | |
Poison Resistance / Max | 214% | 3% | |
Magic / Physical Resistance | 0% | 7% | |
Phys / Ele Damage Reduced | 60 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 52% | -10% | |
Movement Speed / Light Radius | 41% | -1 | |
wIAS / gIAS | 68% | 328% | |
FCR | 35% | ||
FHR / FBR | 25% | 25% | |
TCD / EWD | 118% | 164% | |
Attack Rating | 0 | 768% | |
Crushing Blow / Deadly Strike | 39% | 5% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 29% | 8% | |
Fire Spell Damage / Pierce | 53% | 8% | |
Lightning Spell Damage / Pierce | 29% | 8% | |
Poison Spell Damage / Pierce | 29% | 3% | |
P/M Spell Dam. / Poison Skill Dur. | 29% | 0% | |
Summoned Minion Life / Damage | 0% | 13% | |
Summoned Minion Resistances / AR | 29% | 0% |