Level | 137 | Experience | 9297397 (27%) |
---|---|---|---|
Strength | 104 | Life | 6018/5897 |
Dexterity | 292 | Mana | 2479/1035 |
Vitality | 697 | Inventory Gold | 640872 |
Energy | 15 | Stash Gold | 466 |
Free stat points | 0 | Signets eaten | 313 |
Monsters killed | 198141 | Character deaths | 309 |
Bosses killed | 287 | Time spent | 49:46:08 |
Boss first kills | 0 | Charms completion | 59% |
Ninja 1Blink 1Shadow Refuge 6Shadowrush 20Perfect Being | Throwing 25Way of the Spider 30Scorpion Blade 15Lethal Incision | Psionic 1Shuriken Flurry 1Pinnacle 1Psionic Scream 1Mind Ripple 1Psionic Storm 6Energize |
Mastery 4Purity 10Endurance 10Specialization | Reward 15Prismatic Cloak 1Beacon | |
1Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [6x]
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Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 1 |
Potion | Belt |
Hunter's Camouflage
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Hunter's Camouflage
Bronze Shield (Sacred) Defense: 7817 (2439) Durability: 53 of 59 (Barbarian Only) Required Level: 90 Required Strength: 600 +1% Base Block Chance +10% Life stolen per Hit +200% Enhanced Defense +500 Defense +36 to Strength +45 to Vitality +5% Chance to Avoid Damage Socketed (0/4) Big Game Hunter (Barbarian Warmonger Set) Hunter's Camouflage Hunter's Claw Fist Hunter's Skin Hunter's Trackless Step row 0, column 0 |
Bronze Shield (Set) | Cube |
Triad
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Triad
Tiara (Sacred) Defense: 1822 (821) Durability: 12 of 20 Required Level: 90 Required Dexterity: 392 +35% Bonus to Poison Skill Duration +25% Hit Recovery +122% Enhanced Defense +14% to Strength +15% to Energy +47 Life when Struck by an Enemy -5% to All Vendor Prices Socketed (0/4) Adria's Circle (Sorceress Poison Set) Dyad Monad Tetrad Triad row 0, column 2 |
Tiara (Set) | Cube |
Serpent's Tongue
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Serpent's Tongue
Diadem (Sacred) Defense: 903 Durability: 23 of 25 Required Level: 100 Required Dexterity: 524 5% Chance to cast level 46 Lorenado on Melee Attack +8% Life stolen per Hit +8% Mana stolen per Hit +3% Chance of Crushing Blow +33 to Strength +40 to Dexterity +39 to Vitality Socketed (0/4) The Snake Pit (Assassin Naginata Set) Serpent's Coil Serpent's Fangs Serpent's Tail Serpent's Tongue row 0, column 4 |
Diadem (Set) | Cube |
Rainbow Fury
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Rainbow Fury
Bone Shield (Sacred) Defense: 2139 (1120) Durability: 25 of 51 Required Level: 100 Required Dexterity: 527 +1 to All Skills Adds 25-50 Fire Damage Adds 25-50 Lightning Damage Adds 25-50 Cold Damage -10% to Enemy Elemental Resistances +20 to Storm Crows +91% Enhanced Defense +51 to Dexterity +1 Life on Striking Socketed (0/6) row 0, column 11 |
Bone Shield (SU) | Cube |
Tower Wall
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Tower Wall
Splint Mail (Sacred) Defense: 6094 (3032) Durability: 72 of 75 Required Level: 80 Required Strength: 450 +2 to Necromancer Skill Levels +12% to Fire Spell Damage +101% Enhanced Defense +12% to Strength Elemental Resists +13% Requirements -25% Socketed (0/6) The Towerlord (Necromancer Totem Set) Tower Defense Tower Denial Tower Rush Tower Wall row 0, column 13 |
Splint Mail (Set) | Cube |
Nature's Will
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Nature's Will
Light Plate (Sacred) Defense: 9885 (3295) Durability: 84 of 93 Required Level: 90 Required Strength: 650 +3 to Druid Skill Levels +25% Attack Speed +25% Hit Recovery Adds 100-200 Fire Damage +10% Chance of Crushing Blow +200% Enhanced Defense Socketed (0/6) Caoi Dulra (Druid Hunter Set) Nature's Embrace Nature's Vigil Nature's Will Nature's Wrath row 3, column 13 |
Light Plate (Set) | Cube |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 6, column 13 |
Charm | Cube |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 6, column 14 |
Charm | Cube |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +1% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 7, column 12 |
Charm | Cube |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +1% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 7, column 13 |
Charm | Cube |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +1% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 7, column 14 |
Charm | Cube |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +1% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 8, column 12 |
Charm | Cube |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 8, column 13 |
Charm | Cube |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +26 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +15 to Strength [11 to 20] +12 to Dexterity [11 to 20] +12 to Vitality [11 to 20] +13 to Energy [11 to 20] row 8, column 14 |
Charm | Cube |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 9, column 8 |
Charm | Cube |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 9, column 12 |
Charm | Cube |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 9, column 13 |
Charm | Cube |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 9, column 14 |
Charm | Cube |
Horadric Cube
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Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Angel of Death
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Angel of Death
Amulet Required Level: 122 2% Chance to cast level 33 Punisher Bolt on Striking +1 to All Skills +35% to Poison Spell Damage -8% to Enemy Poison Resistance Regenerate Mana +25% +32 Required Level Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 0, column 2 |
Amulet | Inventory |
Angel of Death
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Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +15% to Poison Spell Damage -6% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 0, column 3 |
Amulet | Inventory |
Athulua's Oracle
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Athulua's Oracle
Amulet Required Level: 60 +1 to All Skills +40% Attack Speed +182% Bonus to Attack Rating Cannot Be Frozen row 0, column 4 |
Amulet (TU) | Inventory |
Full Rejuvenation Potion [2x]
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Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 5 |
Potion | Inventory |
Super Healing Potion [3x]
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Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 6 |
Potion | Inventory |
Assur's Bane
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Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 7 |
Assur's Bane | Inventory |
Ring of Truth
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Ring of Truth
Ring Required Level: 20 +25% Block Speed +15% Hit Recovery +41% Bonus to Attack Rating Slows Attacker by +5% +11% Bonus to Defense +2 to Light Radius row 0, column 8 |
Ring (TU) | Inventory |
Ring of Virtue
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Ring of Virtue
Quest Ring Required Level: 130 +1 to Scream of Trag'Oul +50 to all Attributes +200 to Life +100 to Mana +8 to Light Radius row 0, column 9 |
Sigil of Deadly Sins | Inventory |
Relic: Bladestorm
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-100 Magic Damage +5% Life stolen per Hit +5 to Bladestorm row 0, column 10 |
Charm | Inventory |
Books of Kalan
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Books of Kalan
Required Level: 130 Keep in Inventory to Gain Bonus +1 to All Skills +8 to Teleport [3 to 15] +25 to Life +50 to Mana row 0, column 11 |
Charm | Inventory |
Crystalline Flame Medallion
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Crystalline Flame Medallion
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 0, column 12 |
Charm | Inventory |
Zakarum's Ear
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Zakarum's Ear
Required Level: 115 Keep in Inventory to Gain Bonus +6% to All Attributes [6 to 10] +14% to Experience Gained [6 to 15] row 0, column 13 |
Charm | Inventory |
Scroll of Kings
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Scroll of Kings
Required Level: 110 Keep in Inventory to Gain Bonus +10% to Spell Damage [8 to 10] +19% to All Attributes [16 to 20] row 0, column 14 |
Charm | Inventory |
Jewel
![]()
Jewel
Can be Inserted into Socketed Items +33% Bonus to Attack Rating +1% to Physical/Magic Spell Damage +2% to Dexterity row 1, column 2 |
Jewel | Inventory |
Cestus (Sacred)
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Cestus (Sacred)
One-Hand Damage: 41 to 43 Durability: 79 of 80 (Assassin Only) Required Level: 30 Required Dexterity: 349 Adds 175-197 Cold Damage +9% to Fire Spell Damage -7% to Enemy Poison Resistance +149 to Life +52% Magic Find Socketed (0/3) row 1, column 3 |
Cestus (Sacred) | Inventory |
Lone Wolf's Fur
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Lone Wolf's Fur
Studded Leather (Sacred) Defense: 5473 (2594) Durability: 41 of 45 Required Level: 100 Required Strength: 330 +20% Hit Recovery +11% to Fire Spell Damage +11% to Cold Spell Damage +111% Enhanced Defense +44 to Strength +36 to Vitality Attacker Takes Fire Damage of 150 Requirements -40% Socketed (0/6) Lone Wolf's Path (Druid Seer Set) Lone Wolf's Claws Lone Wolf's Fur Lone Wolf's Maul Lone Wolf's Track row 1, column 7 |
Studded Leather (Set) | Inventory |
Amulet
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Amulet
+10% to Spell Damage -8% to Enemy Cold Resistance +224 to Life Cold Resist +36% Poison Resist +36% row 1, column 9 |
Amulet | Inventory |
Relic: Churel
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Relic
Required Level: 75 Keep in Inventory to Gain Bonus +14 to Churel Slows Attacker by +10% Cold Absorb +3% row 1, column 10 |
Charm | Inventory |
Weather Control
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Weather Control
Required Level: 120 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 1, column 12 |
Charm | Inventory |
Spirit Trance Herb
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Spirit Trance Herb
Required Level: 115 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +29% Bonus to Attack Rating [21 to 150] +3 Life Regenerated per Second [1 to 4] row 1, column 13 |
Charm | Inventory |
Sacred Worldstone Key
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Sacred Worldstone Key
Required Level: 110 Keep in Inventory to Gain Bonus Enhanced Weapon Damage +25% [25 to 30] +22% Bonus to Defense [21 to 30] row 1, column 14 |
Charm | Inventory |
Ol Rune (01)
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Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 2, column 0 |
Enchanted Rune | Inventory |
Buriza-Do Tsuru
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Buriza-Do Tsuru
Short Battle Bow (4) Throw Damage: 1 to 2 Required Level: 52 Required Dexterity: 382 Innate Lightning Damage: 58 (20.0% of Dexterity) 16% Chance to cast level 40 Tempest on Kill +40% Attack Speed Adds 460-627 Lightning Damage Adds 100-120 Cold Damage -25% to Enemy Lightning Resistance Socketed (0/6) row 2, column 1 |
Short Battle Bow (4) | Inventory |
Jewel
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Jewel
Can be Inserted into Socketed Items +2% to Dexterity Cold Resist +5% Requirements -10% row 2, column 9 |
Jewel | Inventory |
Corrupted Shards (4)
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Corrupted Shards (4)
Cube Reagent row 2, column 10 |
Corrupted Shards (4) | Inventory |
Lylia's Curse
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Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +11% Bonus to Summoned Edyrem Life [11 to 25] +10 Life Regenerated per Second Elemental Resists +10% row 2, column 11 |
Charm | Inventory |
Demonsbane
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Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +10% Combat Speeds +5 Life Regenerated per Second - Infernal Blaze - row 2, column 12 |
Charm | Inventory |
Idol of Vanity
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Idol of Vanity
Required Level: 115 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 2, column 13 |
Charm | Inventory |
Shimmering Shrine (10)
![]()
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 3, column 0 |
Shrine | Inventory |
Achilios' Stealth
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Achilios' Stealth
Heavy Boots (Sacred) Defense: 1653 (738) Durability: 26 of 42 Required Level: 90 Required Strength: 440 +40% Movement Speed +13 to Maximum Damage Enhanced Weapon Damage +15% Attacker Flees after Striking +5% +124% Enhanced Defense +31 to Strength Requirements -20% Socketed (0/4) Achilios' Wake (Necromancer Crossbow Set) Achilios' Eagle Eye Achilios' Refuge Achilios' Sledgehammer Achilios' Stealth row 3, column 4 |
Heavy Boots (Set) | Inventory |
Jewel
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Jewel
Can be Inserted into Socketed Items +1% to Energy row 3, column 9 |
Jewel | Inventory |
Mandate
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Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 3, column 10 |
Charm | Inventory |
Spirit of Creation
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Spirit of Creation
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +7% [1 to 10] row 3, column 11 |
Charm | Inventory |
Eternal Bone Pile
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Eternal Bone Pile
Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 3, column 12 |
Charm | Inventory |
Riftwalker's Eye
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Riftwalker's Eye
Required Level: 105 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 3, column 14 |
Charm | Inventory |
Banisher of Light Fragment
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Banisher of Light Fragment
Cube 3 identical Fragments to Create Trophy row 4, column 8 |
Trophy Fragment | Inventory |
The Glorious Book of Median
![]()
The Glorious Book of Median
Required Level: 130 Keep in Inventory to Gain Bonus +1 to All Skills Adds 10-15 Damage +32% Damage to Demons [24 to 45] Elemental Resists +15% [5 to 15] row 4, column 10 |
Charm | Inventory |
Astrogha's Venom Stinger
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Astrogha's Venom Stinger
Required Level: 125 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +386 to Life [200 to 500] Poison Length Reduced by +50% row 4, column 11 |
Charm | Inventory |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +15 to Strength [11 to 20] +16 to Dexterity [11 to 20] +15 to Vitality [11 to 20] +15 to Energy [11 to 20] row 4, column 12 |
Charm | Inventory |
The Black Road
![]()
The Black Road
Required Level: 115 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Cube to open Time Rift row 4, column 13 |
Charm | Inventory |
Six Angel Bag
![]()
Six Angel Bag
Required Level: 105 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -2% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +25% Cold Resist +25% +2 to Light Radius row 4, column 14 |
Charm | Inventory |
Hadriel's Presence
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Hadriel's Presence
Greaves (Sacred) Defense: 1942 (934) Durability: 55 of 81 Required Level: 90 Required Strength: 358 +10% Movement Speed +10% Block Speed +8% to Physical/Magic Spell Damage +9% to Fire Spell Damage +108% Enhanced Defense Elemental Resists +22% Requirements -45% Socketed (0/4) Hadriel's Lore (Paladin Dragon Set) Hadriel's Avenger Hadriel's Presence Hadriel's Pure Heart Hadriel's Wings row 5, column 1 |
Greaves (Set) | Inventory |
Positronic Brain
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Positronic Brain
Cube Reagent row 5, column 8 |
Positronic Brain | Inventory |
Oil of Craft
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Oil of Craft
Cube Reagent row 5, column 9 |
Oil | Inventory |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus Maximum Lightning Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 5, column 10 |
Charm | Inventory |
Cold Fusion Schematics
![]()
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +21 to Strength [11 to 30] +30 to Dexterity [11 to 30] +22 to Vitality [11 to 30] +15 to Energy [11 to 30] row 5, column 11 |
Charm | Inventory |
Sunstone of the Gods
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Sunstone of the Gods
Required Level: 115 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +13% [11 to 15] row 5, column 12 |
Charm | Inventory |
Fool's Gold
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Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 115 Keep in Inventory to Gain Bonus +37 to Strength [0 to 38] +35 to Dexterity [0 to 38] +17 to Vitality [0 to 38] +36 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 5, column 13 |
Charm | Inventory |
Der Nebelring
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Der Nebelring
Ring Required Level: 110 +26% to Summoned Minion Life +15% to Summoned Minion Damage +1000 Defense +400 to Life Physical Resist +4% +46 Life after each Kill +2 to Light Radius row 6, column 0 |
Ring (SU) | Inventory |
Arcane Shards (1)
![]()
Arcane Shards (1)
Cube Reagent row 6, column 8 |
Arcane Shards (1) | Inventory |
Xazax's Illusion
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Xazax's Illusion
Required Level: 125 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second [10 to 25] Poison Resist +33% [26 to 50] row 6, column 10 |
Charm | Inventory |
The Book of Lies
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The Book of Lies
Required Level: 125 Keep in Inventory to Gain Bonus +378 to Life [100 to 500] +211 to Mana [50 to 250] row 6, column 11 |
Charm | Inventory |
Azmodan's Heart
![]()
Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices row 6, column 12 |
Charm | Inventory |
Laser Focus Crystal
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Laser Focus Crystal
Required Level: 105 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +7% to Experience Gained [6 to 10] row 6, column 13 |
Charm | Inventory |
Optical Detector
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Optical Detector
Required Level: 105 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +11% [11 to 15] row 6, column 14 |
Charm | Inventory |
Jewel
![]()
Jewel
Can be Inserted into Socketed Items +15% Hit Recovery +2% to Physical/Magic Spell Damage +3% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +36 to Life +1% to Experience Gained row 7, column 0 |
Jewel | Inventory |
Scarab of Death
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Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Undead Marksman row 7, column 1 |
Amulet (TU) | Inventory |
Arcane Shards (1)
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Arcane Shards (1)
Cube Reagent row 7, column 2 |
Arcane Shards (1) | Inventory |
Oil of Luck
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Oil of Luck
Cube Reagent row 7, column 8 |
Oil | Inventory |
Neutrality Pact
![]()
Neutrality Pact
Required Level: 130 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +70% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 7, column 10 |
Charm | Inventory |
Dragon Claw
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Dragon Claw
(Assassin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +61 to Life [50 to 150] Maximum Life +5% +33 to Mana [25 to 75] row 7, column 11 |
Charm | Inventory |
Hammer of the Taan Judges
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Hammer of the Taan Judges
Required Level: 115 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Enhanced Weapon Damage +25% (Based on Character Level) row 7, column 12 |
Charm | Inventory |
Horazon's Focus
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Horazon's Focus
Required Level: 110 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 7, column 13 |
Charm | Inventory |
The Butcher's Tooth (Uber)
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The Butcher's Tooth (Uber)
Required Level: 125 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 7, column 14 |
Charm | Inventory |
Arcane Cluster [6x]
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Arcane Cluster
(Right Click to Collect) Quantity: 6 row 8, column 0 |
Arcane Cluster | Inventory |
Catalyst of Transference
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Catalyst of Transference
Charges: 27 Enchanted Shrine row 8, column 1 |
Catalyst | Inventory |
Catalyst of Jewelcraft
![]()
Catalyst of Jewelcraft
Charges: 2 Requirements -(2 to 4)% Gold Cost: 5000 row 8, column 2 |
Catalyst | Inventory |
Jewel
![]()
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +31% Bonus to Attack Rating +32 to Life +1% to Experience Gained row 8, column 3 |
Jewel | Inventory |
Super Mana Potion [4x]
![]()
Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 8, column 4 |
Potion | Inventory |
Whisper of the Damned
![]()
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 8, column 6 |
Whisper of the Damned | Inventory |
Mind Warp [2x]
![]()
Mind Warp
Quest Item Required Level: 125 Open a Rift to Fauztinville... row 8, column 8 |
Scroll | Inventory |
Bone Chimes
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Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Equipping multiple chimes removes all bonuses Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Cold and Poison Spell Damage (Max +40%) row 8, column 10 |
Charm | Inventory |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 8, column 11 |
Charm | Inventory |
Moon of the Spider
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Moon of the Spider
By Richard Knaak Required Level: 110 Keep in Inventory to Gain Bonus +23 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 8, column 13 |
Charm | Inventory |
Shadow Vortex
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Shadow Vortex
(Assassin Challenge Item) (Assassin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +3 to Assassin Skill Levels Enhanced Weapon Damage +50% Physical Damage Reduced by 5 +5% Chance to Avoid Damage row 8, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
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Catalyst of Disenchantment
row 9, column 0 |
Catalyst | Inventory |
Catalyst of Learning
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Catalyst of Learning
row 9, column 1 |
Catalyst | Inventory |
Charged Riftstone (3)
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Charged Riftstone (
3
)
Quest Item Required Level: 128 Right click to open a portal Dimensional Labyrinth 3 Area Level: 133 Difficulty: Very Hard - Transmute for Full Monster Stats - row 9, column 2 |
Riftstone | Inventory |
Jewel
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Jewel
Can be Inserted into Socketed Items +14 Spell Focus +15% Hit Recovery +2% to Energy Fire Resist +5% Requirements -2% row 9, column 3 |
Jewel | Inventory |
Corrupted Crystal
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Corrupted Crystal
Cube Reagent Cube with Item to Corrupt Sacred (Magical or higher) Item, or Sacred Runeword, or Ring / Amulet 40% Chance to add Random Bonus Stat 30% Chance to add +100 Required Level 30% Chance to add Nothing row 9, column 5 |
Corrupted Crystal | Inventory |
Bloodbond
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Bloodbond
Ring Required Level: 50 1% Chance to cast level 50 Burning Veil on Kill +50 Life Regenerated per Second Physical Resist +2% +1% to Experience Gained row 9, column 6 |
Ring (TU) | Inventory |
Whisper of the Damned
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Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 9, column 8 |
Whisper of the Damned | Inventory |
Xorine's Ring
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Xorine's Ring
Ring Required Level: 80 +1 Projectile to Punisher 10% Chance to cast level 19 Punishers on Kill +66% Bonus to Attack Rating -3% to Enemy Poison Resistance row 9, column 9 |
Ring (TU) | Inventory |
Umbaru Treasure
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Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +6% to Spell Damage [6 to 10] Essence Slots: 20 row 9, column 11 |
Charm | Inventory |
Legacy of Blood
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Legacy of Blood
By Richard Knaak Required Level: 115 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 9, column 12 |
Charm | Inventory |
Visions of Akarat
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Visions of Akarat
Required Level: 110 Keep in Inventory to Gain Bonus +244 Defense [201 to 250] +25 to all Attributes [21 to 25] row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
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Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Zealot Rush
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Zealot Rush
Light Plated Boots (4) Defense: 1283 (690) Durability: 67 of 68 Required Level: 50 Required Strength: 436 +30% Attack Speed +20% Movement Speed +92% Bonus to Attack Rating +86% Enhanced Defense +20% to Dexterity Maximum Fire Resist +1% Maximum Lightning Resist +1% Maximum Cold Resist +1% Fire Resist +20% Lightning Resist +20% Cold Resist +20% 4% Reanimate as: Undead Lancer Socketed (3/4) Hold shift (before hovering) to see socketables row 7, column 12 ![]() Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% ![]() Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% ![]() Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% |
Light Plated Boots (4) | Mercenary |
Pollice Verso
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Pollice Verso
Gauntlets (1) Defense: 92 (74) Durability: 43 of 53 Required Level: 10 Required Strength: 29 4% Chance to cast level 3 Time Strike when Attacked +25% Enhanced Defense +8 to Strength +9 Life after each Kill +11 Mana after each Kill Requirements -8% Socketed (0/1) row 7, column 12 |
Gauntlets (1) | Mercenary |
Haareis
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Haareis
Diadem (4) Defense: 366 Durability: 18 of 25 Required Level: 78 Required Dexterity: 294 4% Chance to cast level 11 Shackles of Ice on Melee Attack +15% Attack Speed +6% Hit Recovery Adds 175-190 Cold Damage +19% Life stolen per Hit +19% to Strength +25 to Strength +14% to Dexterity +14% to Vitality +7 to Energy Maximum Lightning Resist +1% Lightning Resist +20% Cold Resist +71% +24 Required Level Socketed (3/4) Hold shift (before hovering) to see socketables row 7, column 12 ![]() Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% ![]() Jewel Can be Inserted into Socketed Items +15% Attack Speed +7 to Energy ![]() Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength |
Diadem (4) | Mercenary |
Amulet
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Amulet
+2 to All Skills +8% to Physical/Magic Spell Damage +16 to all Attributes Lightning Resist +35% Poison Resist +40% row 7, column 12 |
Amulet | Mercenary |
Maiden Bow (Mastercrafted)
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Maiden Bow (Mastercrafted)
Two-Hand Damage: 224 to 375 Required Level: 30 Required Dexterity: 975 Cannot be Renewed +2% Enhanced Weapon Damage per 3% Attack Speed +50% Attack Speed +191% Enhanced Damage +2% Deadly Strike +128 to Maximum Damage 1% Reanimate as: Dried Corpse Requirements +30% Socketed (0/6) row 7, column 12 |
Maiden Bow (Mastercrafted) | Mercenary |
Akara's Robe
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Akara's Robe
Quilted Armor (Sacred) Defense: 2785 (2285) Durability: 19 of 27 Required Level: 80 Required Strength: 360 +1 to All Skills +500 Defense +44 to all Attributes +200 to Life Elemental Resists +36% Requirements -28% Socketed (0/6) row 7, column 12 |
Quilted Armor (Sacred) | Mercenary |
Deadfall
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Deadfall
Heavy Belt (4) Defense: 2588 (1011) Durability: 33 of 52 Required Level: 50 Required Strength: 436 1% Chance to cast level 12 Shower of Rocks on Kill +4% Chance of Crushing Blow +156% Enhanced Defense +69 to Strength Lightning Resist +37% Socketed (0/2) row 7, column 12 |
Heavy Belt (4) | Mercenary |
Eerie Vessel [12x]
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Eerie Vessel
(Right Click to Collect) Quantity: 12 +x Spell Focus x% to Energy +x to Energy row 0, column 0 |
Shrine Vessel | Stash |
Abandoned Vessel [17x]
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Abandoned Vessel
(Right Click to Collect) Quantity: 17 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 1 |
Shrine Vessel | Stash |
Hidden Vessel [3x]
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Hidden Vessel
(Right Click to Collect) Quantity: 3 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 0, column 2 |
Shrine Vessel | Stash |
Spiritual Vessel [11x]
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Spiritual Vessel
(Right Click to Collect) Quantity: 11 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 3 |
Shrine Vessel | Stash |
Quiet Vessel [10x]
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Quiet Vessel
(Right Click to Collect) Quantity: 10 +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 4 |
Shrine Vessel | Stash |
Weird Vessel [17x]
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Weird Vessel
(Right Click to Collect) Quantity: 17 +x% Enhanced Damage Adds x-y damage row 0, column 5 |
Shrine Vessel | Stash |
Ornate Vessel [7x]
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Ornate Vessel
(Right Click to Collect) Quantity: 7 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 6 |
Shrine Vessel | Stash |
Magical Vessel [3x]
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Magical Vessel
(Right Click to Collect) Quantity: 3 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 7 |
Shrine Vessel | Stash |
Creepy Vessel [5x]
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Creepy Vessel
(Right Click to Collect) Quantity: 5 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 8 |
Shrine Vessel | Stash |
Trinity Vessel [13x]
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Trinity Vessel
(Right Click to Collect) Quantity: 13 +x% to Innate Elemental Damage +x to All Attributes row 0, column 9 |
Shrine Vessel | Stash |
Fascinating Vessel [11x]
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Fascinating Vessel
(Right Click to Collect) Quantity: 11 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 10 |
Shrine Vessel | Stash |
Gul Container (25) [5x]
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Gul Container (25)
(Right Click to Collect) Quantity: 5 Weapons, Armor: +15% Attack Speed row 0, column 11 |
Rune Container | Stash |
Cham Container (32) [1x]
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Cham Container (32)
(Right Click to Collect) Quantity: 1 Weapons: Maximum Mana +3% Armor: Maximum Mana +2% row 0, column 12 |
Rune Container | Stash |
Zod Container (33) [1x]
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Zod Container (33)
(Right Click to Collect) Quantity: 1 Weapons, Armor: +15 Life after each Kill row 0, column 13 |
Rune Container | Stash |
Thul Container (10) [5x]
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Thul Container (10)
(Right Click to Collect) Quantity: 5 Weapons: Cold Resist +30% Armor: Cold Resist +25% row 1, column 11 |
Rune Container | Stash |
Shael Container (13) [3x]
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Shael Container (13)
(Right Click to Collect) Quantity: 3 Weapons: +15% Bonus to Poison Skill Duration Armor: +10% Bonus to Poison Skill Duration row 1, column 12 |
Rune Container | Stash |
Jah Container (31) [3x]
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Jah Container (31)
(Right Click to Collect) Quantity: 3 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 1, column 13 |
Rune Container | Stash |
Enchanted Vessel [3x]
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Enchanted Vessel
(Right Click to Collect) Quantity: 3 +x% to Physical/Magic Spell Damage Magic Resist +x% row 2, column 0 |
Shrine Vessel | Stash |
Sacred Vessel [7x]
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Sacred Vessel
(Right Click to Collect) Quantity: 7 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 2, column 1 |
Shrine Vessel | Stash |
Intimidating Vessel [8x]
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Intimidating Vessel
(Right Click to Collect) Quantity: 8 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 2, column 2 |
Shrine Vessel | Stash |
Tainted Vessel [5x]
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Tainted Vessel
(Right Click to Collect) Quantity: 5 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 2, column 3 |
Shrine Vessel | Stash |
Boots (Sacred)
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Boots (Sacred)
Defense: 1821 (672) Durability: 20 of 29 Required Level: 30 Required Strength: 500 1% Chance to cast level 17 Celerity when Attacked +30% Movement Speed +20% Hit Recovery +171% Enhanced Defense +27 to Dexterity +5% to Experience Gained Socketed (0/4) row 2, column 4 |
Boots (Sacred) | Stash |
Scroll
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Scroll
row 2, column 6 |
Scroll | Stash |
Enchanted Shrine (9)
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Enchanted Shrine (9)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 2, column 8 |
Shrine | Stash |
Hellrain
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Hellrain
Maiden Javelin (Sacred) Throw Damage: 261 to 362 One-Hand Damage: 187 to 260 Durability: 54 of 84 Quantity: 206 (Amazon Only) Required Level: 100 Required Strength: 310 Required Dexterity: 600 Adds 1% Crushing Blow per 4% Fire Spell damage 5% Chance to cast level 60 Ignis Fatuus on Kill 2% Chance to cast level 60 Rain of Fire on Striking +2 to Amazon Skill Levels +198% Enhanced Damage Adds 50-100 Damage -35% to Enemy Fire Resistance Slow Target +25% +100 to Dexterity Socketed (0/3) row 2, column 10 |
Maiden Javelin (SU) | Stash |
Ohm Container (27) [3x]
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Ohm Container (27)
(Right Click to Collect) Quantity: 3 Weapons, Armor: +15% Hit Recovery row 2, column 11 |
Rune Container | Stash |
Sur Container (29) [3x]
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Sur Container (29)
(Right Click to Collect) Quantity: 3 Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% row 2, column 12 |
Rune Container | Stash |
Um Container (22) [7x]
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Um Container (22)
(Right Click to Collect) Quantity: 7 Weapons, Armor: Elemental Resists +10% row 2, column 13 |
Rune Container | Stash |
Lo Container (28) [1x]
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Lo Container (28)
(Right Click to Collect) Quantity: 1 Weapons, Armor: +15% Block Speed row 3, column 11 |
Rune Container | Stash |
Ist Container (24) [2x]
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Ist Container (24)
(Right Click to Collect) Quantity: 2 Weapons: +10% Magic Find Armor: +7% Magic Find row 3, column 12 |
Rune Container | Stash |
Ort Container (09) [11x]
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Ort Container (09)
(Right Click to Collect) Quantity: 11 Weapons: Lightning Resist +30% Armor: Lightning Resist +25% row 3, column 13 |
Rune Container | Stash |
The Flying Saucer
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The Flying Saucer
Small Shield (Sacred) Defense: 4264 (1777) Durability: 24 of 42 Required Level: 100 Required Strength: 500 Required Dexterity: 499 1% Chance to cast level 60 Cryo Beam on Striking +1% Base Block Chance +30% Movement Speed -25% to Enemy Lightning Resistance -25% to Enemy Cold Resistance +140% Enhanced Defense Physical Resist +5% Socketed (0/4) row 4, column 0 |
Small Shield (SSU) | Stash |
Wrist Blade (Sacred)
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Wrist Blade (Sacred)
Throw Damage: 1 to 2 Durability: 48 of 70 (Assassin Only) Required Level: 30 Required Dexterity: 341 Innate Lightning Damage: 116 (40.0% of Dexterity) 23% Chance to cast level 9 Life Spark on Melee Attack Adds 300-450 Lightning Damage +9% to Lightning Spell Damage +3% to Poison Spell Damage -3% to Enemy Poison Resistance +59 Mana on Melee Attack +7% to Experience Gained Socketed (0/3) row 4, column 11 |
Wrist Blade (Craft) | Stash |
Fal Container (19) [11x]
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Fal Container (19)
(Right Click to Collect) Quantity: 11 Weapons, Armor: 5% to Dexterity row 4, column 12 |
Rune Container | Stash |
Ral Container (08) [11x]
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Ral Container (08)
(Right Click to Collect) Quantity: 11 Weapons: Fire Resist +30% Armor: Fire Resist +25% row 4, column 13 |
Rune Container | Stash |
Amn Container (11) [14x]
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Amn Container (11)
(Right Click to Collect) Quantity: 14 Weapons: Poison Resist +30% Armor: Poison Resist +25% row 5, column 12 |
Rune Container | Stash |
Dol Container (14) [11x]
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Dol Container (14)
(Right Click to Collect) Quantity: 11 Weapons, Armor: +10% to Summoned Minion Life row 5, column 13 |
Rune Container | Stash |
Hel Container (15) [10x]
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Hel Container (15)
(Right Click to Collect) Quantity: 10 Weapons, Armor: +5% to Summoned Minion Damage row 6, column 12 |
Rune Container | Stash |
Pul Container (21) [10x]
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Pul Container (21)
(Right Click to Collect) Quantity: 10 Weapons, Armor: 5% to Energy row 6, column 13 |
Rune Container | Stash |
Zephyr
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Zephyr
Maple Bow (Sacred) Throw Damage: 1 to 2 (Druid Only) Required Level: 100 Required Dexterity: 600 Innate Fire Damage: 140 (48.0% of Dexterity) +1% Attack Speed per 25 Dexterity Adds 600-900 Fire Damage -17% to Enemy Fire Resistance +9 to Heartseeker (Druid Only) +9 to Cascade (Druid Only) +10% Chance of Crushing Blow +25% to Summoned Minion Resistances +25% Magic Find Socketed (0/6) row 7, column 0 |
Maple Bow (SU) | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +23 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +14 to Strength [11 to 20] +17 to Dexterity [11 to 20] +15 to Vitality [11 to 20] +12 to Energy [11 to 20] row 7, column 5 |
Charm | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +29 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +13 to Strength [11 to 20] +11 to Dexterity [11 to 20] +17 to Vitality [11 to 20] +13 to Energy [11 to 20] row 7, column 6 |
Charm | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +24 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +13 to Strength [11 to 20] +15 to Dexterity [11 to 20] +15 to Vitality [11 to 20] +14 to Energy [11 to 20] row 7, column 7 |
Charm | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +21 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +18 to Dexterity [11 to 20] +15 to Vitality [11 to 20] +18 to Energy [11 to 20] row 7, column 8 |
Charm | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +15 to Strength [11 to 20] +19 to Dexterity [11 to 20] +12 to Vitality [11 to 20] +12 to Energy [11 to 20] row 7, column 9 |
Charm | Stash |
Duncraig Fragment
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Duncraig Fragment
Cube 3 identical Fragments to Create Trophy row 7, column 10 |
Trophy Fragment | Stash |
Hangman
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Hangman
Amulet Required Level: 1 10% Chance to cast level 10 Magic Missiles on Kill +3% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 7, column 11 |
Amulet (TU) | Stash |
El Container (01) [6x]
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El Container (01)
(Right Click to Collect) Quantity: 6 Weapons, Armor: +3 to all Attributes row 7, column 12 |
Rune Container | Stash |
Lum Container (17) [11x]
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Lum Container (17)
(Right Click to Collect) Quantity: 11 Weapons, Armor: +5% to Summoned Minion Resistances row 7, column 13 |
Rune Container | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +12 to Strength [11 to 20] +17 to Dexterity [11 to 20] +19 to Vitality [11 to 20] +13 to Energy [11 to 20] row 8, column 5 |
Charm | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +25 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +15 to Strength [11 to 20] +13 to Dexterity [11 to 20] +12 to Vitality [11 to 20] +15 to Energy [11 to 20] row 8, column 6 |
Charm | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +22 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +16 to Strength [11 to 20] +19 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +13 to Energy [11 to 20] row 8, column 7 |
Charm | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +24 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +19 to Dexterity [11 to 20] +15 to Vitality [11 to 20] +17 to Energy [11 to 20] row 8, column 8 |
Charm | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +24 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +16 to Strength [11 to 20] +13 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +15 to Energy [11 to 20] row 8, column 9 |
Charm | Stash |
Apple [2x]
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Apple
Regenerates 100 life per second for 10 minutes row 8, column 10 |
Apple | Stash |
Eth Container (05) [5x]
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Eth Container (05)
(Right Click to Collect) Quantity: 5 Weapons, Armor: +3% to Cold Spell Damage row 8, column 12 |
Rune Container | Stash |
Eld Container (02) [6x]
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Eld Container (02)
(Right Click to Collect) Quantity: 6 Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage row 8, column 13 |
Rune Container | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +26 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +18 to Strength [11 to 20] +14 to Dexterity [11 to 20] +11 to Vitality [11 to 20] +16 to Energy [11 to 20] row 9, column 5 |
Charm | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +23 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +11 to Strength [11 to 20] +16 to Dexterity [11 to 20] +14 to Vitality [11 to 20] +18 to Energy [11 to 20] row 9, column 6 |
Charm | Stash |
Silver Seal of Ureh
![]()
Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +29 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +12 to Dexterity [11 to 20] +12 to Vitality [11 to 20] +12 to Energy [11 to 20] row 9, column 7 |
Charm | Stash |
Silver Seal of Ureh
![]()
Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +21 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +17 to Strength [11 to 20] +18 to Dexterity [11 to 20] +15 to Vitality [11 to 20] +19 to Energy [11 to 20] row 9, column 8 |
Charm | Stash |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +24 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +11 to Strength [11 to 20] +11 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +11 to Energy [11 to 20] row 9, column 9 |
Charm | Stash |
Crystalline Flame Medallion
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Crystalline Flame Medallion
Required Level: 120 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 9, column 10 |
Charm | Stash |
Weather Control
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Weather Control
Required Level: 120 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 9, column 11 |
Charm | Stash |
Tal Container (07) [4x]
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Tal Container (07)
(Right Click to Collect) Quantity: 4 Weapons, Armor: +3% to Physical/Magic Spell Damage row 9, column 12 |
Rune Container | Stash |
Ko Container (18) [10x]
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Ko Container (18)
(Right Click to Collect) Quantity: 10 Weapons, Armor: 5% to Strength row 9, column 13 |
Rune Container | Stash |
Sash of the Frozen Seas
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Sash of the Frozen Seas
Sash (Sacred) Defense: 2251 (1028) Durability: 21 of 25 Required Level: 100 Required Strength: 500 -75% Mana Drain in Werewolf Form +30% Attack Speed Winter Avatar Cooldown Reduced by 0.4 seconds +714 to Attack Rating -6% to Enemy Cold Resistance +119% Enhanced Defense +242 to Mana +100 Life on Melee Attack Socketed (0/2) row 10, column 0 |
Sash (SU) | Stash |
Claws (Sacred)
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Claws (Sacred)
One-Hand Damage: 42 to 44 Durability: 86 of 90 (Assassin Only) Required Level: 30 Required Dexterity: 400 +9% to Physical/Magic Spell Damage +13% to Fire Spell Damage +20% to Strength +116 to Life Magic Resist +2% 2% Reanimate as: Undead Scout Socketed (0/3) row 10, column 2 |
Claws (Craft) | Stash |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus Maximum Poison Resist +1% [0 to 1] row 10, column 5 |
Charm | Stash |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus Maximum Lightning Resist +1% [0 to 1] row 10, column 6 |
Charm | Stash |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] row 10, column 7 |
Charm | Stash |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] row 10, column 8 |
Charm | Stash |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 10, column 9 |
Charm | Stash |
Crystalline Flame Medallion
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Crystalline Flame Medallion
Required Level: 120 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 10, column 10 |
Charm | Stash |
Weather Control
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Weather Control
Required Level: 120 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +3% Innate Elemental Damage [2 to 5] +10 to all Attributes row 10, column 11 |
Charm | Stash |
Ith Container (06) [13x]
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Ith Container (06)
(Right Click to Collect) Quantity: 13 Weapons, Armor: +3% to Poison Spell Damage row 10, column 12 |
Rune Container | Stash |
Tir Container (03) [9x]
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Tir Container (03)
(Right Click to Collect) Quantity: 9 Weapons, Armor: +3% to Fire Spell Damage row 10, column 13 |
Rune Container | Stash |
Superior Balanced Knife (Sacred)
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Superior Balanced Knife (Sacred)
Throw Damage: 115 to 120 One-Hand Damage: 72 to 75 Durability: 12 of 12 Quantity: 141 Required Level: 30 Required Dexterity: 602 Ethereal +42% Enhanced Damage +69% Bonus to Attack Rating row 11, column 0 |
Superior Balanced Knife (Sacred) [eth] | Stash |
Superior Balanced Knife (Sacred)
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Superior Balanced Knife (Sacred)
Throw Damage: 111 to 117 One-Hand Damage: 70 to 73 Durability: 12 of 12 Quantity: 101 Required Level: 30 Required Dexterity: 602 Ethereal +38% Enhanced Damage Socketed (0/1) row 11, column 1 |
Superior Balanced Knife (Sacred) [eth] | Stash |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus Maximum Lightning Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 11, column 5 |
Charm | Stash |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus row 11, column 6 |
Charm | Stash |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus Maximum Poison Resist +1% [0 to 1] row 11, column 7 |
Charm | Stash |
Depleted Riftstone (1) [2x]
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Depleted Riftstone (
1
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Quest Item Transmute With Arcane Crystal to Charge row 11, column 8 |
Riftstone | Stash |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus Maximum Lightning Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 11, column 9 |
Charm | Stash |
Ber Container (30) [2x]
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Ber Container (30)
(Right Click to Collect) Quantity: 2 Weapons: Slow Target +3% Armor: Slows Attacker by +2% row 11, column 11 |
Rune Container | Stash |
Io Container (16) [5x]
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Io Container (16)
(Right Click to Collect) Quantity: 5 Weapons, Armor: +50% to Summoned Minion Attack Rating row 11, column 12 |
Rune Container | Stash |
Nef Container (04) [7x]
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Nef Container (04)
(Right Click to Collect) Quantity: 7 Weapons, Armor: +3% to Lightning Spell Damage row 11, column 13 |
Rune Container | Stash |
Bloodstone Cluster [14x]
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Bloodstone Cluster
(Right Click to Collect) Quantity: 14 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 12, column 5 |
Gem Cluster | Stash |
Amethyst Cluster [1x]
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Amethyst Cluster
(Right Click to Collect) Quantity: 1 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 12, column 6 |
Gem Cluster | Stash |
Xazax's Illusion
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Xazax's Illusion
Required Level: 125 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +13 Life Regenerated per Second [10 to 25] Poison Resist +44% [26 to 50] row 12, column 7 |
Charm | Stash |
Ruby Cluster [13x]
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Ruby Cluster
(Right Click to Collect) Quantity: 13 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 12, column 8 |
Gem Cluster | Stash |
Emerald Cluster [9x]
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Emerald Cluster
(Right Click to Collect) Quantity: 9 Weapons: +5 to Maximum Damage Armor: +2 Life Regenerated per Second Shields: Poison Resist +30% row 12, column 9 |
Gem Cluster | Stash |
Sapphire Cluster [11x]
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Sapphire Cluster
(Right Click to Collect) Quantity: 11 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 12, column 10 |
Gem Cluster | Stash |
Skull Cluster [18x]
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Skull Cluster
(Right Click to Collect) Quantity: 18 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 12, column 11 |
Gem Cluster | Stash |
Mal Container (23) [9x]
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Mal Container (23)
(Right Click to Collect) Quantity: 9 Weapons, Armor: +3% to All Attributes row 12, column 12 |
Rune Container | Stash |
Sol Container (12) [13x]
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Sol Container (12)
(Right Click to Collect) Quantity: 13 Weapons: +60 to Mana Armor: +40 to Mana row 12, column 13 |
Rune Container | Stash |
Ring of Disengagement
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Ring of Disengagement
Ring Required Level: 1 1% Chance to cast level 8 Celerity on Kill +10 to Strength +7 to Dexterity +5 Maximum Stamina row 13, column 0 |
Ring (TU) | Stash |
Ring
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Ring
Adds 7-10 Damage +10% to Physical/Magic Spell Damage -5% to Enemy Cold Resistance +13 to Wyrd +26 to Mana +11 Life on Melee Attack row 13, column 1 |
Ring | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items +15% Attack Speed +15% Block Speed +147 to Attack Rating +1% to Spell Damage Cold Resist +6% row 13, column 2 |
Jewel | Stash |
Quov Tsin Fragment
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Quov Tsin Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 5 |
Trophy Fragment | Stash |
Onyx Cluster [7x]
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Onyx Cluster
(Right Click to Collect) Quantity: 7 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 13, column 6 |
Gem Cluster | Stash |
Amber Cluster [7x]
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Amber Cluster
(Right Click to Collect) Quantity: 7 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 13, column 7 |
Gem Cluster | Stash |
Turquoise Cluster [22x]
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Turquoise Cluster
(Right Click to Collect) Quantity: 22 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 13, column 8 |
Gem Cluster | Stash |
Rainbow Stone Cluster [8x]
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Rainbow Stone Cluster
(Right Click to Collect) Quantity: 8 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 13, column 9 |
Gem Cluster | Stash |
Topaz Cluster [11x]
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Topaz Cluster
(Right Click to Collect) Quantity: 11 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 13, column 10 |
Gem Cluster | Stash |
Diamond Cluster [10x]
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Diamond Cluster
(Right Click to Collect) Quantity: 10 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 13, column 11 |
Gem Cluster | Stash |
Vex Container (26) [1x]
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Vex Container (26)
(Right Click to Collect) Quantity: 1 Weapons, Armor: +15% Cast Speed row 13, column 12 |
Rune Container | Stash |
Lem Container (20) [7x]
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Lem Container (20)
(Right Click to Collect) Quantity: 7 Weapons, Armor: 4% to Vitality row 13, column 13 |
Rune Container | Stash |
Strength | 218 | 41% | |
---|---|---|---|
Dexterity | 201 | 50% | |
Vitality | 188 | 43% | |
Energy | 195 | 41% | |
Life | 1291 | 15% | |
Mana | 408 | 28% | |
All Skills / Class Skills | 25 | 7 | |
Maximum Skill / Experience | 0 | 44% | |
Life / Mana stolen per Hit | 27% | 14% | |
Life / Mana after each Kill | 91 | 0 | |
Life / Mana on Striking | 1 | 0% | |
Life / Mana on Attack | 0 | 8% | |
Regenerate Life / Mana | 108.9/s | 104% | |
Cold Resistance / Max | 190% | 10% | |
Fire Resistance / Max | 191% | 9% | |
Lightning Resistance / Max | 205% | 10% | |
Poison Resistance / Max | 254% | 18% | |
Magic / Physical Resistance | 0% | 7% | |
Phys / Ele Damage Reduced | 5 | 0 | |
Poison / Curse length reduction | 78% | 0% | |
Cold Absorb | 0 | 8% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 157% | -10% | |
Movement Speed / Light Radius | 40% | 4 | |
wIAS / gIAS | 15% | 140% | |
FCR | 95% | ||
FHR / FBR | 145% | 100% | |
TCD / EWD | 75% | 75% | |
Attack Rating | 422 | 134% | |
Crushing Blow / Deadly Strike | 3% | 0% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 26% | 10% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 50-100 | ||
Cold Spell Damage / Pierce | 61% | 22% | |
Fire Spell Damage / Pierce | 63% | 22% | |
Lightning Spell Damage / Pierce | 57% | 22% | |
Poison Spell Damage / Pierce | 223% | 176% | |
P/M Spell Dam. / Poison Skill Dur. | 54% | 0% | |
Summoned Minion Life / Damage | 14% | 11% | |
Summoned Minion Resistances / AR | 20% | 0% |