Level | 140 | Experience | 9786831 (29%) |
---|---|---|---|
Strength | 30 | Life | 9161/4949 |
Dexterity | 930 | Mana | 3274/1057 |
Vitality | 235 | Inventory Gold | 38291 |
Energy | 15 | Stash Gold | 855424 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 208233 | Character deaths | 0 |
Bosses killed | 493 | Time spent | 53:22:05 |
Boss first kills | 1 | Charms completion | 59% |
Ninja 1Blink 1Domain 25Shadow Refuge 6Shadowrush 20Perfect Being 1Queen of Blades | Claw 1Noctule 25Way of the Gryphon 1Batstrike 1Anathema 5Vampiric Strike | Naginata 25Way of the Phoenix |
Mastery 1Melee Devotion 2Tenacity 7Endurance | Reward 15Prismatic Cloak 1Vampiric Icon 15Way of the Raven | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [14x]
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Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
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Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Super Healing Potion [15x]
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Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 5 |
Potion | Inventory |
Amulet
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Amulet
-5% to Enemy Cold Resistance +4% to Summoned Minion Damage +12 to Dexterity +89 to Life +66 to Mana row 0, column 6 |
Amulet | Inventory |
Belladonna Extract
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Belladonna Extract
Right-click to reset Stat/Skill Points row 0, column 7 |
Belladonna Extract | Inventory |
Apple [8x]
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Apple
Regenerates 100 life per second for 10 minutes row 0, column 8 |
Apple | Inventory |
Ring of Virtue
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Ring of Virtue
Quest Ring Required Level: 130 +1 to Scream of Trag'Oul +34 to all Attributes +200 to Life +100 to Mana +12 to Light Radius row 0, column 10 |
Sigil of Deadly Sins | Inventory |
Corrupted Wormhole
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Corrupted Wormhole
Required Level: 136 Keep in Inventory to Gain Bonus +286 to Life +97 to Mana Maximum Mana +11% +36 Required Level row 0, column 11 |
Charm | Inventory |
Umbaru Treasure
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Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +56 to Strength +22 to Dexterity +59 to Vitality +25 to Energy row 0, column 12 |
Charm | Inventory |
Catalyst of Learning
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Catalyst of Learning
row 0, column 13 |
Catalyst | Inventory |
Catalyst of Disenchantment
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Catalyst of Disenchantment
row 0, column 14 |
Catalyst | Inventory |
Depleted Riftstone (1) [2x]
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Depleted Riftstone (
1
)
Quest Item Transmute With Arcane Crystal to Charge row 1, column 5 |
Riftstone | Inventory |
Full Rejuvenation Potion [6x]
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Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 1, column 7 |
Potion | Inventory |
Arcane Cluster [24x]
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Arcane Cluster
(Right Click to Collect) Quantity: 24 row 1, column 10 |
Arcane Cluster | Inventory |
The Book of Lies
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The Book of Lies
Required Level: 125 Keep in Inventory to Gain Bonus +472 to Life [100 to 500] +209 to Mana [50 to 250] row 1, column 11 |
Charm | Inventory |
Idol of Vanity
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Idol of Vanity
Required Level: 115 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 1, column 12 |
Charm | Inventory |
Catalyst of Jewelcraft
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Catalyst of Jewelcraft
+(3 to 5) to All Attributes Gold Cost: 15000 row 1, column 13 |
Catalyst | Inventory |
Catalyst of Transference
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Catalyst of Transference
Charges: 179 Abandoned Shrine row 1, column 14 |
Catalyst | Inventory |
Tome of Possession
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Tome of Possession
Quest Item Required Level: 120 Keep in Inventory to Gain Bonus +1 to Mind Control row 2, column 0 |
Charm | Inventory |
Whisper of the Damned
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Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 2, column 8 |
Whisper of the Damned | Inventory |
Astrogha's Venom Stinger
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Astrogha's Venom Stinger
Required Level: 125 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second -5% to Enemy Elemental Resistances +492 to Life [200 to 500] Poison Length Reduced by +50% - Web of Deception - row 2, column 11 |
Charm | Inventory |
The Black Road
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The Black Road
Required Level: 115 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana row 2, column 13 |
Charm | Inventory |
Riftwalker's Eye
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Riftwalker's Eye
Required Level: 105 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 2, column 14 |
Charm | Inventory |
Books of Kalan
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Books of Kalan
Required Level: 130 Keep in Inventory to Gain Bonus +1 to All Skills +13 to Teleport [3 to 15] +25 to Life +50 to Mana row 3, column 10 |
Charm | Inventory |
Lylia's Curse
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Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +14% Bonus to Summoned Edyrem Life [11 to 25] +10 Life Regenerated per Second Elemental Resists +10% row 3, column 11 |
Charm | Inventory |
Zakarum's Ear
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Zakarum's Ear
Required Level: 115 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +10% to Experience Gained [6 to 15] row 3, column 12 |
Charm | Inventory |
Legacy of Blood
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Legacy of Blood
By Richard Knaak Required Level: 115 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 3, column 13 |
Charm | Inventory |
Laser Focus Crystal
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Laser Focus Crystal
Required Level: 105 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +8% to Experience Gained [6 to 10] row 3, column 14 |
Charm | Inventory |
Ring
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Ring
+26 Spell Focus Adds 6-8 Damage -4% to Enemy Cold Resistance +10 to all Attributes +7 Life Regenerated per Second +8 Mana after each Kill row 4, column 6 |
Ring | Inventory |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +1% to Cold Spell Damage +2% to Strength +2 to Strength +2 to Vitality +2% Magic Find row 4, column 9 |
Jewel | Inventory |
Silver Seal of Ureh
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Silver Seal of Ureh
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +26 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +18 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +17 to Energy [11 to 20] row 4, column 11 |
Charm | Inventory |
Fool's Gold
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Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 115 Keep in Inventory to Gain Bonus +4 to Strength [0 to 38] +27 to Dexterity [0 to 38] +37 to Vitality [0 to 38] +16 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 4, column 12 |
Charm | Inventory |
Sacred Worldstone Key
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Sacred Worldstone Key
Required Level: 110 Keep in Inventory to Gain Bonus Enhanced Weapon Damage +26% [25 to 30] +30% Bonus to Defense [21 to 30] row 4, column 13 |
Charm | Inventory |
Six Angel Bag
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Six Angel Bag
Required Level: 105 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -4% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +23% Lightning Resist +23% Cold Resist +24% row 4, column 14 |
Charm | Inventory |
Wrist Blade (Sacred)
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Wrist Blade (Sacred)
Throw Damage: 1 to 2 Durability: 48 of 70 (Assassin Only) Required Dexterity: 341 Innate Lightning Damage: 372 (40.0% of Dexterity) Adds 300-450 Lightning Damage Adds 47-70 Cold Damage -12% to Enemy Fire Resistance +9% to Poison Spell Damage +27 to all Attributes +5 Life Regenerated per Second row 5, column 0 |
Wrist Blade (Sacred) | Inventory |
Amulet
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Amulet
Already Upgraded +3 to All Skills +9% to Fire Spell Damage -8% to Enemy Cold Resistance +16 to Lightning Arena row 5, column 7 |
Amulet | Inventory |
Spirit of Creation
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Spirit of Creation
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 5, column 10 |
Charm | Inventory |
Crystalline Flame Medallion
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Crystalline Flame Medallion
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 5, column 11 |
Charm | Inventory |
Hammer of the Taan Judges
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Hammer of the Taan Judges
Required Level: 115 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Enhanced Weapon Damage +26% (Based on Character Level) row 5, column 12 |
Charm | Inventory |
Amulet
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Amulet
Already Upgraded +3 to All Skills +17% to Fire Spell Damage +9 to Charged Strike +137 to Mana row 6, column 7 |
Amulet | Inventory |
The Sleep
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The Sleep
Required Level: 125 Cube with Trophy to Awaken Keep in Inventory to Gain Bonus Maximum Lightning Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] row 6, column 10 |
Charm | Inventory |
Eternal Bone Pile
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Eternal Bone Pile
Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 6, column 11 |
Charm | Inventory |
Moon of the Spider
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Moon of the Spider
By Richard Knaak Required Level: 110 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 6, column 13 |
Charm | Inventory |
Optical Detector
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Optical Detector
Required Level: 105 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +12% [11 to 15] row 6, column 14 |
Charm | Inventory |
Greater Healing Potion
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Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 7, column 7 |
Potion | Inventory |
Jewel
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Jewel
Can be Inserted into Socketed Items +8 to Dexterity +49 to Life Cold Resist +5% +1% to Experience Gained row 7, column 8 |
Jewel | Inventory |
Arcana
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Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +18% Magic Find row 7, column 9 |
Charm | Inventory |
Cold Fusion Schematics
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Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +15 to Strength [11 to 30] +27 to Dexterity [11 to 30] +28 to Vitality [11 to 30] +29 to Energy [11 to 30] row 7, column 10 |
Charm | Inventory |
Weather Control
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Weather Control
Required Level: 120 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 7, column 11 |
Charm | Inventory |
Spirit Trance Herb
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Spirit Trance Herb
Required Level: 115 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +150% Bonus to Attack Rating [21 to 150] +3 Life Regenerated per Second [1 to 4] row 7, column 12 |
Charm | Inventory |
Visions of Akarat
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Visions of Akarat
Required Level: 110 Keep in Inventory to Gain Bonus +216 Defense [201 to 250] +25 to all Attributes [21 to 25] row 7, column 13 |
Charm | Inventory |
The Butcher's Tooth (Uber)
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The Butcher's Tooth (Uber)
Required Level: 125 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 7, column 14 |
Charm | Inventory |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +10% Cast Speed +15% Block Speed +2% to Strength +2 to Energy row 8, column 0 |
Jewel | Inventory |
Jewel
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Jewel
Can be Inserted into Socketed Items +5 to all Attributes +41 to Life Cold Resist +5% +1% to Experience Gained row 8, column 1 |
Jewel | Inventory |
Ring
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Ring
-10% to Enemy Fire Resistance Poison Resist +15% +7 Mana after each Kill row 8, column 5 |
Ring | Inventory |
Amulet
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Amulet
Already Upgraded +3 to All Skills +42 Spell Focus +9 to Minimum Damage +12% to Summoned Minion Damage +30 to Strength 1% Reanimate as: Walker row 8, column 6 |
Amulet | Inventory |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +1% to Cold Spell Damage +1% to Dexterity Poison Resist +6% row 8, column 8 |
Jewel | Inventory |
Bone Chimes
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Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Equipping multiple chimes removes all bonuses Gives stats based on the sum of your bonus damage to Undead and Demons 8% added as Innate Elemental Damage (Max +25%) row 8, column 9 |
Charm | Inventory |
Xazax's Illusion
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Xazax's Illusion
Required Level: 125 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +22 Life Regenerated per Second [10 to 25] Poison Resist +41% [26 to 50] row 8, column 10 |
Charm | Inventory |
Soul of Kabraxis
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Soul of Kabraxis
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 8, column 11 |
Charm | Inventory |
Sunstone of the Gods
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Sunstone of the Gods
Required Level: 115 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +13% [11 to 15] row 8, column 12 |
Charm | Inventory |
Horazon's Focus
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Horazon's Focus
Required Level: 110 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 8, column 13 |
Charm | Inventory |
Shadow Vortex
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Shadow Vortex
(Assassin Challenge Item) (Assassin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +3 to Assassin Skill Levels Enhanced Weapon Damage +50% Physical Damage Reduced by 5 +5% Chance to Avoid Damage row 8, column 14 |
Charm | Inventory |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +10% Cast Speed +1% to Poison Spell Damage +2 to Energy Fire Resist +5% row 9, column 0 |
Jewel | Inventory |
Jewel
![]()
Jewel
Can be Inserted into Socketed Items Already Upgraded +10% Cast Speed +2 to Strength +2% to Dexterity Fire Resist +5% +1% to Experience Gained row 9, column 1 |
Jewel | Inventory |
Ring
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Ring
Adds 6-11 Damage +9% to Cold Spell Damage +13 to Dexterity +30 to Mana +5 Mana after each Kill row 9, column 5 |
Ring | Inventory |
Dragon Claw
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Dragon Claw
(Assassin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +135 to Life [50 to 150] Maximum Life +5% +57 to Mana [25 to 75] row 9, column 10 |
Charm | Inventory |
Demonsbane
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Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +5 Life Regenerated per Second row 9, column 11 |
Charm | Inventory |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +19% [11 to 20] -5% to All Vendor Prices row 9, column 12 |
Charm | Inventory |
Scroll of Kings
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Scroll of Kings
Required Level: 110 Keep in Inventory to Gain Bonus +10% to Spell Damage [8 to 10] +20% to All Attributes [16 to 20] row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
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Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Achilios' Stealth
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Achilios' Stealth
Heavy Boots (Sacred) Defense: 1763 (738) Durability: 32 of 42 Required Level: 90 Required Strength: 440 +35% Movement Speed +11 to Maximum Damage Enhanced Weapon Damage +19% Attacker Flees after Striking +5% +139% Enhanced Defense +31 to Strength Maximum Elemental Resists +1% Elemental Resists +20% Requirements -20% Socketed (4/4) Achilios' Wake (Necromancer Crossbow Set) Achilios' Eagle Eye Achilios' Refuge Achilios' Sledgehammer Achilios' Stealth Hold shift (before hovering) to see socketables row 11, column 10 ![]() Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% ![]() Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% ![]() Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% ![]() Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Heavy Boots (Set) | Mercenary |
Toorc's Gift
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Toorc's Gift
Chain Gloves (4) Defense: 913 (435) Durability: 26 of 39 Required Level: 48 Required Strength: 370 Already Upgraded 5% Chance to cast level 3 Glacial Nova on Melee Attack +30% Attack Speed Adds 20-40 Fire Damage Adds 99-103 Cold Damage Stun Attack +110% Enhanced Defense Cold Resist +36% Requirements -8% Socketed (2/4) Hold shift (before hovering) to see socketables row 11, column 10 ![]() Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage ![]() Jewel Can be Inserted into Socketed Items Already Upgraded Requirements -8% |
Chain Gloves (4) | Mercenary |
Royal Circlet
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Royal Circlet
Tiara (Sacred) Fal Defense: 1995 (821) Durability: 10 of 20 Required Level: 100 Required Dexterity: 392 +2 to All Skills +50% Damage to Demons +50% Damage to Undead +143% Enhanced Defense +25% to Strength +30% to Dexterity +25% to Vitality +25% to Energy Elemental Resists +27% Physical Resist +5% +24% Magic Find Socketed (1/4) Hold shift (before hovering) to see socketables row 11, column 10 ![]() Fal Rune Required Level: 50 Can be Inserted into Socketed Items +5% to Dexterity |
Tiara (SU) | Mercenary |
Lightforge
![]()
Lightforge
Kite Shield (Sacred) FulFulGlaIgn Defense: 5741 (2127) Durability: 37 of 62 Required Level: 100 Required Strength: 550 Required Dexterity: 559 Gematria (Bonus per Socketed Great/Elemental Runes) +5% Physical Resist -5% Elemental Resists +25% Bonus to Defense 1% Chance to cast level 10 Thunder Hammer on Striking -10% Movement Speed -3% to Enemy Fire Resistance -6% to Enemy Lightning Resistance -3% to Enemy Cold Resistance +138% Enhanced Defense +679 Defense +1413 Defense vs. Missile +47 to all Attributes +50 Life after each Demon Kill Socketed (4/4) Hold shift (before hovering) to see socketables row 11, column 10 ![]() Light Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Lightning Resistance ![]() Light Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Lightning Resistance ![]() Ice Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Cold Resistance ![]() Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance |
Kite Shield (SU) | Mercenary |
Klaatu Barada Nikto
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Klaatu Barada Nikto
Amulet Required Level: 110 Already Upgraded 30% Enhanced Damage vs. Necrobots 10% Chance to cast level 40 Nova Bomb on Melee Attack +3 to All Skills +25% Attack Speed Adds 1-188 Lightning Damage +650 Poison Damage over 2 seconds Stun Attack +16 to Hive Lightning Resist +44% Poison Resist +40% row 11, column 10 |
Amulet (SU) | Mercenary |
Crystal Sword (Sacred)
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Crystal Sword (Sacred)
Throw Damage: 1 to 2 Durability: 61 of 80 Required Dexterity: 510 Innate Cold Damage: 325 (35.0% of Dexterity) 16% Chance to cast level 19 Mind Flay on Melee Attack +4 to All Skills Adds 300-450 Cold Damage +8% to Fire Spell Damage +22 to all Attributes +62 Life on Melee Attack row 11, column 10 |
Crystal Sword (Sacred) | Mercenary |
Hratli's Craft
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Hratli's Craft
Ring Mail (Sacred) Defense: 7911 (2682) Durability: 32 of 51 Required Level: 100 Required Strength: 330 +1 to All Skills +25% Cast Speed +50% Hit Recovery +46% to Summoned Minion Life +195% Enhanced Defense +75 to Dexterity Maximum Fire Resist +3% Maximum Lightning Resist +1% Maximum Cold Resist +1% Maximum Poison Resist +1% Fire Resist +60% Lightning Resist +20% Cold Resist +20% Poison Resist +20% Physical Resist +10% +40% Magic Find Requirements -40% Socketed (6/6) Hold shift (before hovering) to see socketables row 11, column 10 ![]() Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% ![]() Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% ![]() Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% ![]() Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% ![]() Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% ![]() Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Ring Mail (SU) | Mercenary |
Light Belt (2)
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Light Belt (2)
El Defense: 182 Durability: 19 of 34 Required Level: 122 Required Strength: 55 Orb Effects Applied to this Item are Doubled +36 Spell Focus +20% to Physical/Magic Spell Damage +53 to Strength +57 to Dexterity +3 to Vitality +53 to Energy +8 to Mana Elemental Resists +30% Physical Resist +1% +112 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 11, column 10 ![]() El Rune Required Level: 6 Can be Inserted into Socketed Items +3 to all Attributes ![]() Jewel Can be Inserted into Socketed Items +4 to Dexterity +8 to Mana |
Light Belt (2) | Mercenary |
Hidden Vessel [14x]
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Hidden Vessel
(Right Click to Collect) Quantity: 14 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 0, column 0 |
Shrine Vessel | Stash |
Sacred Vessel [17x]
![]()
Sacred Vessel
(Right Click to Collect) Quantity: 17 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 1 |
Shrine Vessel | Stash |
Eerie Vessel [22x]
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Eerie Vessel
(Right Click to Collect) Quantity: 22 +x Spell Focus x% to Energy +x to Energy row 0, column 2 |
Shrine Vessel | Stash |
Creepy Vessel [23x]
![]()
Creepy Vessel
(Right Click to Collect) Quantity: 23 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 3 |
Shrine Vessel | Stash |
Ornate Vessel [18x]
![]()
Ornate Vessel
(Right Click to Collect) Quantity: 18 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 4 |
Shrine Vessel | Stash |
Quiet Vessel [17x]
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Quiet Vessel
(Right Click to Collect) Quantity: 17 +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 5 |
Shrine Vessel | Stash |
Abandoned Vessel [15x]
![]()
Abandoned Vessel
(Right Click to Collect) Quantity: 15 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 6 |
Shrine Vessel | Stash |
Spiritual Vessel [21x]
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Spiritual Vessel
(Right Click to Collect) Quantity: 21 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 7 |
Shrine Vessel | Stash |
Fascinating Vessel [21x]
![]()
Fascinating Vessel
(Right Click to Collect) Quantity: 21 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 8 |
Shrine Vessel | Stash |
Enchanted Vessel [22x]
![]()
Enchanted Vessel
(Right Click to Collect) Quantity: 22 +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 9 |
Shrine Vessel | Stash |
Intimidating Vessel [1x]
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Intimidating Vessel
(Right Click to Collect) Quantity: 1 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 10 |
Shrine Vessel | Stash |
Morion (Sacred)
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Morion (Sacred)
Defense: 1020 (865) Durability: 26 of 32 (Amazon Only) Required Strength: 500 +25% Attack Speed +9% to Lightning Spell Damage +18% Enhanced Defense +26 to Strength +13 Mana after each Kill Socketed (0/4) row 0, column 11 |
Morion (Craft) | Stash |
Ring
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Ring
+1 to All Skills -10% to Enemy Lightning Resistance +10 to all Attributes +100 to Life Regenerate Mana +25% Physical Damage Reduced by 20 +1 Life on Striking +12 Life on Melee Attack +18% Magic Find +60 Required Level row 0, column 13 |
Ring | Stash |
Ring
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Ring
Already Upgraded +1 to All Skills +15% to Physical/Magic Spell Damage +5% to Fire Spell Damage +5% to Lightning Spell Damage +5% to Cold Spell Damage +5% to Poison Spell Damage +100 to Life Regenerate Mana +25% Fire Resist +22% +1 Life on Striking +60 Required Level row 1, column 13 |
Ring | Stash |
Trinity Vessel [18x]
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Trinity Vessel
(Right Click to Collect) Quantity: 18 +x% to Innate Elemental Damage +x to All Attributes row 2, column 0 |
Shrine Vessel | Stash |
Weird Vessel [10x]
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Weird Vessel
(Right Click to Collect) Quantity: 10 +x% Enhanced Damage Adds x-y damage row 2, column 1 |
Shrine Vessel | Stash |
Tainted Vessel [12x]
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Tainted Vessel
(Right Click to Collect) Quantity: 12 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 2, column 2 |
Shrine Vessel | Stash |
Magical Vessel [20x]
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Magical Vessel
(Right Click to Collect) Quantity: 20 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 2, column 3 |
Shrine Vessel | Stash |
Shimmering Vessel [18x]
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Shimmering Vessel
(Right Click to Collect) Quantity: 18 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 2, column 4 |
Shrine Vessel | Stash |
Sinwar
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Sinwar
Demon Head (Sacred) Defense: 1555 Durability: 51 of 70 (Necromancer Only) Required Level: 100 Required Dexterity: 445 +6 to Necromancer Skill Levels +2% Base Block Chance +100 Spell Focus +26% to Spell Damage -30% to Enemy Elemental Resistances -10% to Summoned Minion Resistances Physical Resist +15% Cannot Be Frozen Total Defense = 0 Socketed (0/4) row 2, column 11 |
Demon Head (SU) | Stash |
Ring
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Ring
Already Upgraded +1 to All Skills +22% to Physical/Magic Spell Damage +10% to Summoned Minion Damage +7 Life Regenerated per Second +80 to Life Regenerate Mana +25% Lightning Resist +23% +7 Mana after each Kill +56 Required Level row 2, column 13 |
Ring | Stash |
Amulet
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Amulet
Already Upgraded +3 to All Skills +36 Spell Focus +10% to Physical/Magic Spell Damage +11% to Lightning Spell Damage -6% to Enemy Lightning Resistance +157 Defense +80 to Life Regenerate Mana +25% +56 Required Level row 3, column 13 |
Amulet | Stash |
Grey Ranger
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Grey Ranger
Two-Handed Sword (Sacred) One-Hand Damage: 103 to 258 Two-Hand Damage: 153 to 306 Durability: 56 of 80 Required Level: 80 Required Strength: 421 +50% Attack Speed +179% Enhanced Damage +150 to Maximum Damage +137 to Strength +100 to Life +25% Magic Find Socketed (0/4) Tundra Walker (Barbarian Windcarver Set) Ancient Bronze Grey Ranger Steppe Sleeper Vale Hunter row 4, column 0 |
Two-Handed Sword (Set) | Stash |
The Redeemer
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The Redeemer
Grand Scepter (Sacred) One-Hand Damage: 36 to 40 Durability: 38 of 60 Required Level: 100 Required Dexterity: 449 Fire Elementals Inherit Your Fire Spell Damage 5% Chance to cast level 36 Lava Pit on Death Blow +3 to Amazon Skill Levels +25% Cast Speed +27% to Fire Spell Damage -25% to Enemy Fire Resistance +53 to Energy +57 Life after each Kill 2% Reanimate as: Returned Archer +50% Damage to Undead Socketed (0/3) row 4, column 1 |
Grand Scepter (SSU) | Stash |
Greater Riftwalker Essence
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Greater Riftwalker Essence
Cube Reagent Cube with your Riftwalker's Eye to Add Bonus +1 to All Skill Levels row 4, column 11 |
Essence | Stash |
Riftwalker's Eye
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Riftwalker's Eye
Required Level: 105 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Elemental Resists +1% +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 4, column 12 |
Charm | Stash |
Ber Container (30) [11x]
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Ber Container (30)
(Right Click to Collect) Quantity: 11 Weapons: Slow Target +3% Armor: Slows Attacker by +2% row 4, column 13 |
Rune Container | Stash |
Depleted Riftstone (2) [3x]
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Depleted Riftstone (
2
)
Quest Item Transmute With Arcane Crystal to Charge row 5, column 12 |
Riftstone | Stash |
Sur Container (29) [5x]
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Sur Container (29)
(Right Click to Collect) Quantity: 5 Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% row 5, column 13 |
Rune Container | Stash |
Lo Container (28) [12x]
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Lo Container (28)
(Right Click to Collect) Quantity: 12 Weapons, Armor: +15% Block Speed row 6, column 13 |
Rune Container | Stash |
Ring
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Ring
+1 to All Skills Adds 7-13 Damage -5% to Enemy Cold Resistance +14 to Energy +1 Life on Striking +8 Mana after each Kill row 7, column 12 |
Ring | Stash |
Ohm Container (27) [9x]
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Ohm Container (27)
(Right Click to Collect) Quantity: 9 Weapons, Armor: +15% Hit Recovery row 7, column 13 |
Rune Container | Stash |
Riftwalker's Eye
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Riftwalker's Eye
Required Level: 105 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +1% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 8, column 11 |
Charm | Stash |
Riftwalker's Eye
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Riftwalker's Eye
Required Level: 105 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +1% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 8, column 12 |
Charm | Stash |
Vex Container (26) [7x]
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Vex Container (26)
(Right Click to Collect) Quantity: 7 Weapons, Armor: +15% Cast Speed row 8, column 13 |
Rune Container | Stash |
Wrist Blade (Sacred)
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Wrist Blade (Sacred)
Throw Damage: 1 to 2 Durability: 48 of 70 (Assassin Only) Required Dexterity: 341 Innate Lightning Damage: 372 (40.0% of Dexterity) 5% Chance to cast level 11 Claw Tornado on Melee Attack +4 to All Skills Adds 300-450 Lightning Damage +8% to Physical/Magic Spell Damage +5% to Cold Spell Damage -18% to Enemy Cold Resistance Socketed (0/3) row 9, column 0 |
Wrist Blade (Craft) | Stash |
Wrist Blade (Sacred)
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Wrist Blade (Sacred)
Throw Damage: 1 to 2 Durability: 49 of 70 (Assassin Only) Required Dexterity: 341 Innate Lightning Damage: 372 (40.0% of Dexterity) +4 to All Skills +14 Spell Focus Adds 300-450 Lightning Damage +7% to Poison Spell Damage row 9, column 1 |
Wrist Blade (Sacred) | Stash |
Throwing Axe (Sacred)
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Throwing Axe (Sacred)
Two-Hand Damage: 1 to 2 Durability: 77 of 80 Quantity: 102 Required Strength: 402 Innate Lightning Damage: 9 (30.0% of Strength) +3 to Druid Skill Levels Adds 300-450 Lightning Damage -8% to Enemy Fire Resistance -22% to Enemy Lightning Resistance -8% to Enemy Cold Resistance Socketed (0/2) row 9, column 2 |
Throwing Axe (Sacred) | Stash |
The Book of Lies
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The Book of Lies
Required Level: 125 Keep in Inventory to Gain Bonus +206 to Life [100 to 500] +97 to Mana [50 to 250] row 9, column 8 |
Charm | Stash |
The Book of Lies
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The Book of Lies
Required Level: 125 Keep in Inventory to Gain Bonus +215 to Life [100 to 500] +193 to Mana [50 to 250] row 9, column 9 |
Charm | Stash |
The Book of Lies
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The Book of Lies
Required Level: 125 Keep in Inventory to Gain Bonus +125 to Life [100 to 500] +121 to Mana [50 to 250] row 9, column 10 |
Charm | Stash |
Sabertooth
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Sabertooth
Superior Throwing Axe (Sacred) SurGul Two-Hand Damage: 2 to 3 Durability: 46 of 80 Quantity: 91 Required Level: 75 Required Strength: 402 Innate Lightning Damage: 9 (30.0% of Strength) +80% Attack Speed +147% Enhanced Damage +72% Bonus to Attack Rating Adds 300-450 Lightning Damage +11% Life stolen per Hit +1 to Maximum Damage +150 to Strength Enhanced Weapon Damage +170% (Based on Character Level) Regenerate Mana +15% Socketed (2/2) Hold shift (before hovering) to see socketables row 9, column 11 ![]() Sur Rune Required Level: 75 Can be Inserted into Socketed Items Regenerate Mana +15% ![]() Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed |
Superior Throwing Axe (Sacred) | Stash |
Demonsbane
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Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +5 Life Regenerated per Second row 9, column 12 |
Charm | Stash |
Elemental Dominion
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Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 10, column 12 |
Elemental Dominion | Stash |
Ist Container (24) [15x]
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Ist Container (24)
(Right Click to Collect) Quantity: 15 Weapons: +10% Magic Find Armor: +7% Magic Find row 10, column 13 |
Rune Container | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +40% Bonus to Attack Rating +2% to Fire Spell Damage +7 to Strength +7 to Dexterity +5 to Vitality +5 to Energy row 11, column 2 |
Jewel | Stash |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +17% [11 to 20] -5% to All Vendor Prices row 11, column 9 |
Charm | Stash |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +13% [11 to 20] -5% to All Vendor Prices row 11, column 10 |
Charm | Stash |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +14% [11 to 20] -5% to All Vendor Prices row 11, column 11 |
Charm | Stash |
Zod Container (33) [3x]
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Zod Container (33)
(Right Click to Collect) Quantity: 3 Weapons, Armor: +15 Life after each Kill row 11, column 12 |
Rune Container | Stash |
Mal Container (23) [12x]
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Mal Container (23)
(Right Click to Collect) Quantity: 12 Weapons, Armor: +3% to All Attributes row 11, column 13 |
Rune Container | Stash |
Boots (Sacred)
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Boots (Sacred)
Defense: 666 Durability: 25 of 29 Required Strength: 500 +15% Movement Speed +20% Hit Recovery +4% Innate Elemental Damage +10 to Fire Cascade +7 to all Attributes Fire Resist +38% +5% to Experience Gained Socketed (0/4) row 12, column 0 |
Boots (Craft) | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +2 to Minimum Damage +6 to Strength +6 to Dexterity +4 to Vitality +6 to Energy +43 to Life row 12, column 2 |
Jewel | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +37% Bonus to Attack Rating +2% to Lightning Spell Damage +4 to Strength +4 to Dexterity +2% to Vitality +6 to Vitality +4 to Energy +40 to Life row 12, column 3 |
Jewel | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +2 to Strength +1% to Dexterity +2 to Dexterity +36 to Life Fire Resist +6% row 12, column 4 |
Jewel | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +3% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +2% to Vitality +2 to Energy Lightning Resist +6% +1% to Experience Gained row 12, column 5 |
Jewel | Stash |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +12% [11 to 20] -5% to All Vendor Prices row 12, column 9 |
Charm | Stash |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +17% [11 to 20] -5% to All Vendor Prices row 12, column 10 |
Charm | Stash |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +11% [11 to 20] -5% to All Vendor Prices row 12, column 11 |
Charm | Stash |
Cham Container (32) [5x]
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Cham Container (32)
(Right Click to Collect) Quantity: 5 Weapons: Maximum Mana +3% Armor: Maximum Mana +2% row 12, column 12 |
Rune Container | Stash |
Um Container (22) [10x]
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Um Container (22)
(Right Click to Collect) Quantity: 10 Weapons, Armor: Elemental Resists +10% row 12, column 13 |
Rune Container | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +2% to Cold Spell Damage +3 to Strength +11 to Dexterity +3 to Vitality +3 to Energy +16 to Mana Fire Resist +5% row 13, column 2 |
Jewel | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +2% to Lightning Spell Damage +4 to Strength +6 to Dexterity +1% to Vitality +4 to Vitality +4 to Energy +38 to Life Fire Resist +6% row 13, column 3 |
Jewel | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +45% Bonus to Attack Rating +3% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +45 to Life Cold Resist +5% row 13, column 4 |
Jewel | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +2 to Minimum Damage +105 to Attack Rating +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +3% to Poison Spell Damage +1% to All Attributes +2 to Strength row 13, column 5 |
Jewel | Stash |
Jewel
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Jewel
Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +4% to Poison Spell Damage +9 to Strength +2 to Vitality +2 to Energy +36 to Life Lightning Resist +5% row 13, column 6 |
Jewel | Stash |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +14% [11 to 20] -5% to All Vendor Prices row 13, column 9 |
Charm | Stash |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +13% [11 to 20] -5% to All Vendor Prices row 13, column 10 |
Charm | Stash |
Azmodan's Heart
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Azmodan's Heart
Required Level: 115 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +12% [11 to 20] -5% to All Vendor Prices row 13, column 11 |
Charm | Stash |
Jah Container (31) [12x]
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Jah Container (31)
(Right Click to Collect) Quantity: 12 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 13, column 12 |
Rune Container | Stash |
Pul Container (21) [7x]
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Pul Container (21)
(Right Click to Collect) Quantity: 7 Weapons, Armor: 5% to Energy row 13, column 13 |
Rune Container | Stash |
Strength | 284 | 51% | |
---|---|---|---|
Dexterity | 489 | 143% | |
Vitality | 411 | 41% | |
Energy | 246 | 42% | |
Life | 1771 | 15% | |
Mana | 615 | 48% | |
All Skills / Class Skills | 16 | 4 | |
Maximum Skill / Experience | 0 | 39% | |
Life / Mana stolen per Hit | 7% | 8% | |
Life / Mana after each Kill | 100 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 538 | 65% | |
Regenerate Life / Mana | 240.2/s | 10% | |
Cold Resistance / Max | 282% | 14% | |
Fire Resistance / Max | 285% | 13% | |
Lightning Resistance / Max | 275% | 15% | |
Poison Resistance / Max | 273% | 13% | |
Magic / Physical Resistance | 0% | 6% | |
Phys / Ele Damage Reduced | 5 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 8% | |
Fire Absorb | 0 | 8% | |
Lightning Absorb | 0 | 8% | |
Magic Find / Gold Find | 74% | -10% | |
Movement Speed / Light Radius | 30% | 2 | |
wIAS / gIAS | 0% | 35% | |
FCR | 75% | ||
FHR / FBR | 91% | 31% | |
TCD / EWD | 101% | 76% | |
Attack Rating | 0 | 400% | |
Crushing Blow / Deadly Strike | 3% | 0% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 125-250 | ||
Fire Damage | 125-250 | ||
Lightning Damage | 488-950 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 20% | 72% | |
Fire Spell Damage / Pierce | 20% | 72% | |
Lightning Spell Damage / Pierce | 20% | 102% | |
Poison Spell Damage / Pierce | 20% | 67% | |
P/M Spell Dam. / Poison Skill Dur. | 22% | 0% | |
Summoned Minion Life / Damage | 0% | 13% | |
Summoned Minion Resistances / AR | 20% | 0% |