Light Healing Potion [5x]
Light Healing Potion
Regenerates 11% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 0
|
Potion |
Belt |
Minor Healing Potion [2x]
Minor Healing Potion
Regenerates 10% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 5
|
Potion |
Belt |
Horadric Cube
Horadric Cube
row 0, column 0
|
Horadric Cube |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 0, column 8
|
Arcane Crystal |
Inventory |
Thul Rune
Thul Rune
Required Level: 28
Can be Inserted into Socketed Items
Weapons:
Cold Resist +30%
Armor:
Cold Resist +25%
Shields:
Cold Resist +25%
row 0, column 9
|
Rune |
Inventory |
Minor Healing Potion [12x]
Minor Healing Potion
Regenerates 10% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 10
|
Potion |
Inventory |
Healing Potion [2x]
Healing Potion
Regenerates 12% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 13
|
Potion |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+4% Gold Find
row 0, column 14
|
Jewel |
Inventory |
Ruby
Ruby
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6 Life after each Kill
Armor:
+2% to Vitality
Shields:
Fire Resist +18%
row 1, column 9
|
Ruby |
Inventory |
Eth Rune [2x]
Eth Rune
Required Level: 15
Can be Inserted into Socketed Items
Weapons:
+3% to Cold Spell Damage
Armor:
+3% to Cold Spell Damage
Shields:
+3% to Cold Spell Damage
row 1, column 10
|
Rune |
Inventory |
Emerald
Emerald
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3 to Maximum Damage
Armor:
+1 Life Regenerated per Second
Shields:
Poison Resist +18%
row 1, column 11
|
Emerald |
Inventory |
Light Healing Potion [7x]
Light Healing Potion
Regenerates 11% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 1, column 12
|
Potion |
Inventory |
Eld Rune [3x]
Eld Rune
Required Level: 8
Can be Inserted into Socketed Items
Weapons:
+5 to Maximum Damage
Armor:
+3 to Maximum Damage
Shields:
+3 to Maximum Damage
row 1, column 13
|
Rune |
Inventory |
Amethyst
Amethyst
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+30% Bonus to Attack Rating
Armor:
+3% to Dexterity
Shields:
+3 Mana when Struck by an Enemy
row 2, column 9
|
Amethyst |
Inventory |
Ruby
Ruby
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6 Life after each Kill
Armor:
+2% to Vitality
Shields:
Fire Resist +18%
row 2, column 11
|
Ruby |
Inventory |
El Rune [4x]
El Rune
Required Level: 6
Can be Inserted into Socketed Items
Weapons:
+3 to all Attributes
Armor:
+3 to all Attributes
Shields:
+3 to all Attributes
row 2, column 12
|
Rune |
Inventory |
Rainbow Stone
Rainbow Stone
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+2% Innate Elemental Damage
Armor:
+4% Gold Find
Shields:
+6% Curse Length Reduction
row 2, column 14
|
Rainbow Stone |
Inventory |
Khalim's Brain
Khalim's Brain
row 3, column 8
|
Khalim's Brain |
Inventory |
Emerald
Emerald
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3 to Maximum Damage
Armor:
+1 Life Regenerated per Second
Shields:
Poison Resist +18%
row 3, column 9
|
Emerald |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
Poison Resist +1%
row 3, column 14
|
Jewel |
Inventory |
Amber
Amber
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
1% Reanimate as:
Walker
Armor:
Lightning Resist +12%
Shields:
Slows Attacker by +1%
row 4, column 9
|
Amber |
Inventory |
Rejuvenation Potion [4x]
Rejuvenation Potion
Regenerates 12% of Maximum Life (up to 15 000) per second
Regenerate Mana +125%
Duration: 7 seconds
row 4, column 10
|
Potion |
Inventory |
Diamond
Diamond
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+2% to Spell Damage
Armor:
+3% to Strength
Shields:
Elemental Resists +3%
row 4, column 12
|
Diamond |
Inventory |
Tir Rune [5x]
Tir Rune
Required Level: 10
Can be Inserted into Socketed Items
Weapons:
+3% to Fire Spell Damage
Armor:
+3% to Fire Spell Damage
Shields:
+3% to Fire Spell Damage
row 4, column 14
|
Rune |
Inventory |
Flawless Amethyst
Flawless Amethyst
Required Level: 15
Can be Inserted into Socketed Items
Weapons:
+40% Bonus to Attack Rating
Armor:
+4% to Dexterity
Shields:
+4 Mana when Struck by an Enemy
row 5, column 8
|
Gem |
Inventory |
Ral Rune
Ral Rune
Required Level: 23
Can be Inserted into Socketed Items
Weapons:
Fire Resist +30%
Armor:
Fire Resist +25%
Shields:
Fire Resist +25%
row 5, column 9
|
Rune |
Inventory |
Nef Rune [2x]
Nef Rune
Required Level: 13
Can be Inserted into Socketed Items
Weapons:
+3% to Lightning Spell Damage
Armor:
+3% to Lightning Spell Damage
Shields:
+3% to Lightning Spell Damage
row 5, column 10
|
Rune |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+1 to Light Radius
row 5, column 13
|
Jewel |
Inventory |
Skull
Skull
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+7% Enhanced Damage
Armor:
+7% Enhanced Defense
Shields:
Poison Length Reduced by +3%
row 5, column 14
|
Skull |
Inventory |
Ruby
Ruby
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6 Life after each Kill
Armor:
+2% to Vitality
Shields:
Fire Resist +18%
row 6, column 7
|
Ruby |
Inventory |
Onyx
Onyx
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3% to Summoned Minion Damage
Armor:
Cold Resist +12%
Shields:
Slow Target +1%
row 6, column 10
|
Onyx |
Inventory |
Khalim's Eye
Khalim's Eye
row 6, column 11
|
Khalim's Eye |
Inventory |
Ort Rune [2x]
Ort Rune
Required Level: 25
Can be Inserted into Socketed Items
Weapons:
Lightning Resist +30%
Armor:
Lightning Resist +25%
Shields:
Lightning Resist +25%
row 7, column 8
|
Rune |
Inventory |
Emerald
Emerald
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3 to Maximum Damage
Armor:
+1 Life Regenerated per Second
Shields:
Poison Resist +18%
row 7, column 10
|
Emerald |
Inventory |
Sol Rune
Sol Rune
Required Level: 33
Can be Inserted into Socketed Items
Weapons:
+60 to Mana
Armor:
+40 to Mana
Shields:
+40 to Mana
row 7, column 13
|
Rune |
Inventory |
Ith Rune
Ith Rune
Required Level: 18
Can be Inserted into Socketed Items
Weapons:
+3% to Poison Spell Damage
Armor:
+3% to Poison Spell Damage
Shields:
+3% to Poison Spell Damage
row 8, column 8
|
Rune |
Inventory |
Mana Potion
Mana Potion
Regenerate Mana +150%
Duration: 7 seconds
row 8, column 9
|
Potion |
Inventory |
Diamond
Diamond
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+2% to Spell Damage
Armor:
+3% to Strength
Shields:
Elemental Resists +3%
row 8, column 11
|
Diamond |
Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 8, column 12
|
Catalyst |
Inventory |
Amber
Amber
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
1% Reanimate as:
Walker
Armor:
Lightning Resist +12%
Shields:
Slows Attacker by +1%
row 9, column 7
|
Amber |
Inventory |
Ruby
Ruby
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6 Life after each Kill
Armor:
+2% to Vitality
Shields:
Fire Resist +18%
row 9, column 8
|
Ruby |
Inventory |
Ruby
Ruby
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6 Life after each Kill
Armor:
+2% to Vitality
Shields:
Fire Resist +18%
row 9, column 13
|
Ruby |
Inventory |
Boots (1)
Boots (1)
Defense:
17
(15)
Durability: 22 of 29
Required Strength: 24
+10% Movement Speed
+1 to Minimum Damage
+19% Enhanced Defense
+3 to Vitality
+1 Life Regenerated per Second
Lightning Resist +7%
Poison Resist +10%
Requirements -4%
Socketed (1/1)
Hold shift (before hovering) to see socketables
row 0, column 0
Jewel
Can be Inserted into Socketed Items
+1 to Minimum Damage
Requirements -4%
|
Boots (1) |
Mercenary |
Visegrip
Visegrip
Light Gauntlets (1)
Defense: 52
Durability: 32 of 46
Required Level: 6
Required Strength: 30
5% Chance to cast level 5 Crucify on Melee Attack
+4 to Maximum Damage
+39% Bonus to Attack Rating
+4% to Strength
+2% to Dexterity
Socketed (0/1)
row 0, column 0
|
Light Gauntlets (1) |
Mercenary |
Haareis
Haareis
Diadem (1)
Defense: 47
Durability: 13 of 25
Required Level: 10
Required Dexterity: 28
1% Chance to cast level 1 Shackles of Ice on Melee Attack
Adds 5-7 Cold Damage
+3% Life stolen per Hit
+4% to Strength
+6% to Dexterity
+6% to Vitality
Cold Resist +24%
Socketed (0/2)
row 0, column 0
|
Diadem (1) |
Mercenary |
Amulet
Amulet
+3% to Physical/Magic Spell Damage
+3 to Dexterity
row 0, column 0
|
Amulet |
Mercenary |
Ravenbeak
Ravenbeak
Spear (1)
Two-Hand Damage: 3 to 30
Durability: 47 of 60
Required Level: 1
15% Chance to cast level 15 Flamefront on Melee Attack
+15% Attack Speed
+26% Enhanced Damage
+7% Life stolen per Hit
+23 to Maximum Damage
+5% to Dexterity
+29 to Dexterity
+11% Magic Find
Socketed (0/2)
row 0, column 0
|
Spear (1) |
Mercenary |
Hard Leather Armor (1)
Hard Leather Armor (1)
Defense: 75
Durability: 30 of 39
Required Strength: 28
+3% to Dexterity
+1 Life Regenerated per Second
Socketed (1/2)
Hold shift (before hovering) to see socketables
row 0, column 0
Amethyst
Required Level: 12
Can be Inserted into Socketed Items
+3% to Dexterity
|
Hard Leather Armor (1) |
Mercenary |
Light Belt (1)
Light Belt (1)
Defense:
70
(62)
Durability: 20 of 34
Required Strength: 26
+5% Hit Recovery
+14% Enhanced Defense
+6 to Vitality
Cold Resist +15%
Poison Resist +13%
row 0, column 0
|
Light Belt (1) |
Mercenary |
Ravenflock
Ravenflock
Flail (1)
One-Hand Damage: 7 to 13
Durability: 59 of 90
Required Level: 16
Required Strength: 60
+15% Attack Speed
+50% Enhanced Damage
+1 to Noctule
+2% Deadly Strike
+12 to all Attributes
+50% Damage to Undead
Socketed (0/2)
row 0, column 0
|
Flail (1) |
Stash |
The Rift Bow
The Rift Bow
Short Bow (1)
Two-Hand Damage: 2 to 4
Required Level: 1
Required Dexterity: 15
+50% Attack Speed
+60% Bonus to Attack Rating
Adds 6-8 Magic Damage
+1 to Maximum Damage
+4% to Dexterity
+10% Bonus to Defense
Socketed (0/2)
row 0, column 2
|
Short Bow (1) |
Stash |
Al Nath
Al Nath
Scimitar (1)
One-Hand Damage: 4 to 17
Durability: 45 of 75
Required Level: 2
Required Strength: 25
+15% Attack Speed
+35% Enhanced Damage
+12 to Maximum Damage
+51% Bonus to Attack Rating
Adds 4-7 Fire Damage
Slow Target +4%
+5% to Strength
Socketed (0/1)
row 0, column 4
|
Scimitar (1) |
Stash |
Invictus
Invictus
Gilded Shield (1)
Defense:
696
(484)
Durability: 49 of 67
(Barbarian Only)
Required Level: 14
Required Strength: 35
1% Chance to cast level 3 Gift of the Wild on Kill
Additional Strength Damage Bonus: +0%
Enhanced Weapon Damage +7%
+44% Enhanced Defense
+15 to all Attributes
Physical Resist +2%
Socketed (0/1)
row 0, column 5
|
Gilded Shield (1) |
Stash |
Greiz' Slapjack
Greiz' Slapjack
Spiked Club (1)
One-Hand Damage: 5 to 17
Durability: 36 of 60
Required Level: 3
Required Strength: 24
+5% Attack Speed
+45% Enhanced Damage
+10 to Maximum Damage
Adds 1-19 Lightning Damage
+7% Chance of Crushing Blow
+3% to Strength
+4% to Dexterity
+50% Damage to Undead
Socketed (0/1)
row 0, column 7
|
Spiked Club (1) |
Stash |
Zenith
Zenith
Cestus (1)
One-Hand Damage: 4 to 5
Durability: 42 of 80
(Assassin Only)
Required Level: 5
Required Dexterity: 32
+1 to Assassin Skill Levels
+10% Cast Speed
+5% to Physical/Magic Spell Damage
+11 to Strength
+14 to Energy
Requirements -20%
Socketed (0/1)
row 0, column 8
|
Cestus (1) |
Stash |