Rejuvenation Potion
Rejuvenation Potion
Regenerates 12% of Maximum Life (up to 15 000) per second
Regenerate Mana +125%
Duration: 7 seconds
row 0, column 3
|
Potion |
Belt |
Two-Handed Sword (1)
Two-Handed Sword (1)
One-Hand Damage: 3 to 4
Two-Hand Damage: 3 to 6
Durability: 60 of 80
Required Strength: 25
+12% Bonus to Attack Rating
Adds 1-6 Fire Damage
+2% Mana stolen per Hit
Cold Resist +10%
+4 Mana on Melee Attack
+5% Magic Find
Socketed (0/2)
row 0, column 0
|
Two-Handed Sword (1) |
Cube |
Superior Bonesplitter (1)
Superior Bonesplitter (1)
Two-Hand Damage: 3 to 18
Durability: 113 of 120
(Necromancer Only)
Required Level: 3
Required Strength: 53
Mega Impact
+52% Enhanced Damage
Socketed (0/1)
row 0, column 1
|
Superior Bonesplitter (1) |
Cube |
Raptor Scythe (1)
Raptor Scythe (1)
Two-Hand Damage: 3 to 6
Durability: 76 of 80
(Necromancer Only)
Mega Impact
+5 Mana on Melee Attack
Socketed (0/2)
row 0, column 3
|
Raptor Scythe (1) |
Cube |
Scale Mail (1)
Scale Mail (1)
Defense:
249
(206)
Durability: 49 of 57
Required Level: 2
Required Strength: 29
+21% Enhanced Defense
Socketed (0/1)
row 0, column 5
|
Scale Mail (1) |
Cube |
Rusted Chain Mail (1)
Rusted Chain Mail (1)
Defense: 143
Durability: 13 of 20
Required Level: 2
Required Strength: 30
row 0, column 7
|
Rusted Chain Mail (1) |
Cube |
Crude Javelin (1)
Crude Javelin (1)
Throw Damage: 1 to 4
One-Hand Damage: 3 to 4
Durability: 9 of 10
Quantity: 59
Socketed (0/1)
row 0, column 9
|
Crude Javelin (1) |
Cube |
Low Quality Raptor Scythe (1)
Low Quality Raptor Scythe (1)
Two-Hand Damage: 3 to 6
Durability: 15 of 26
(Necromancer Only)
Mega Impact
Socketed (0/2)
row 0, column 10
|
Low Quality Raptor Scythe (1) |
Cube |
Bull Shield (1)
Bull Shield (1)
Defense: 68
Durability: 24 of 31
(Barbarian Only)
Required Level: 1
Required Strength: 25
Required Dexterity: 23
+1 Life Regenerated per Second
Fire Resist +10%
Cold Resist +9%
Socketed (0/1)
row 0, column 13
|
Bull Shield (1) |
Cube |
Club (1)
Club (1)
One-Hand Damage: 2 to 4
Durability: 31 of 40
+8 to Strength
+50% Damage to Undead
Socketed (0/1)
row 4, column 0
|
Club (1) |
Cube |
Dagger (1)
Dagger (1)
One-Hand Damage: 3 to 4
Durability: 36 of 40
-4% to Enemy Poison Resistance
Fire Resist +10%
+5 Life on Melee Attack
+5 Mana on Melee Attack
Socketed (0/1)
row 4, column 1
|
Dagger (1) |
Cube |
Full Helm (1)
Full Helm (1)
Defense: 81
Durability: 30 of 45
Required Level: 3
Required Strength: 30
+4 to Mana
Socketed (0/1)
row 4, column 2
|
Full Helm (1) |
Cube |
Full Helm (1)
Full Helm (1)
Defense: 78
Durability: 26 of 45
Required Level: 3
Required Strength: 30
Socketed (0/1)
row 4, column 11
|
Full Helm (1) |
Cube |
Targe (1)
Targe (1)
Defense: 65
Durability: 27 of 40
(Paladin Only)
Required Level: 1
Required Dexterity: 13
+9 to Strength
+23 to Life
Socketed (0/1)
row 4, column 13
|
Targe (1) |
Cube |
Superior Axe (1)
Superior Axe (1)
One-Hand Damage: 5 to 7
Durability: 61 of 70
Required Level: 1
Required Strength: 31
+40% Enhanced Damage
+60% Bonus to Attack Rating
Socketed (0/1)
row 6, column 1
|
Superior Axe (1) |
Cube |
Spear (1)
Spear (1)
Two-Hand Damage: 3 to 6
Durability: 36 of 60
Adds 1-2 Cold Damage
Socketed (0/2)
row 6, column 3
|
Spear (1) |
Cube |
Cracked Skull Cap (1)
Cracked Skull Cap (1)
Defense: 28
Durability: 7 of 10
Required Level: 1
Required Strength: 28
row 6, column 13
|
Cracked Skull Cap (1) |
Cube |
Pilum (1)
Pilum (1)
Throw Damage: 2 to 5
One-Hand Damage: 4 to 5
Durability: 42 of 56
Quantity: 35
Required Level: 1
Required Dexterity: 29
+1 Life after each Kill
Socketed (0/1)
row 7, column 0
|
Pilum (1) |
Cube |
Scale Mail (1)
Scale Mail (1)
Defense:
238
(206)
Durability: 38 of 57
Required Level: 2
Required Strength: 29
+16% Enhanced Defense
+5 to Life
Fire Resist +7%
Lightning Resist +8%
+8% Magic Find
Socketed (0/2)
row 7, column 5
|
Scale Mail (1) |
Cube |
Leather Armor (1)
Leather Armor (1)
Defense: 57
Durability: 22 of 33
Required Level: 1
Required Strength: 27
+15 to Life
Socketed (0/2)
row 7, column 7
|
Leather Armor (1) |
Cube |
Gilded Shield (1)
Gilded Shield (1)
Defense:
600
(484)
Durability: 49 of 67
(Barbarian Only)
Required Level: 7
Required Strength: 35
+24% Enhanced Defense
+3 to Vitality
+1 Life Regenerated per Second
+12 to Life
+10 Life after each Kill
Socketed (0/1)
row 7, column 9
|
Gilded Shield (1) |
Cube |
Skull Cap (1)
Skull Cap (1)
Defense: 40
Durability: 20 of 33
Required Level: 1
Required Strength: 28
Poison Resist +8%
Socketed (0/1)
row 8, column 13
|
Skull Cap (1) |
Cube |
Light Belt (1)
Light Belt (1)
Defense: 56
Durability: 24 of 34
Required Level: 1
Required Strength: 26
Cold Resist +10%
Socketed (0/1)
row 9, column 1
|
Light Belt (1) |
Cube |
Horadric Cube
Horadric Cube
row 0, column 0
|
Horadric Cube |
Inventory |
Eld Rune [3x]
Eld Rune
Required Level: 8
Can be Inserted into Socketed Items
Weapons:
+5 to Maximum Damage
Armor:
+3 to Maximum Damage
Shields:
+3 to Maximum Damage
row 0, column 3
|
Rune |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+3% to Summoned Minion Life
row 0, column 9
|
Jewel |
Inventory |
Light Healing Potion [4x]
Light Healing Potion
Regenerates 11% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 10
|
Potion |
Inventory |
Minor Mana Potion [3x]
Minor Mana Potion
Regenerate Mana +100%
Duration: 7 seconds
row 0, column 13
|
Potion |
Inventory |
Light Mana Potion [5x]
Light Mana Potion
Regenerate Mana +125%
Duration: 7 seconds
row 0, column 14
|
Potion |
Inventory |
El Rune [5x]
El Rune
Required Level: 6
Can be Inserted into Socketed Items
Weapons:
+3 to all Attributes
Armor:
+3 to all Attributes
Shields:
+3 to all Attributes
row 1, column 3
|
Rune |
Inventory |
Tir Rune [9x]
Tir Rune
Required Level: 10
Can be Inserted into Socketed Items
Weapons:
+3% to Fire Spell Damage
Armor:
+3% to Fire Spell Damage
Shields:
+3% to Fire Spell Damage
row 1, column 9
|
Rune |
Inventory |
Ring
Ring
+1 to Strength
row 1, column 10
|
Ring |
Inventory |
Onyx
Onyx
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3% to Summoned Minion Damage
Armor:
Cold Resist +12%
Shields:
Slow Target +1%
row 2, column 8
|
Onyx |
Inventory |
Ring
Ring
+3% to Summoned Minion Damage
row 2, column 13
|
Ring |
Inventory |
Emerald
Emerald
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+3 to Maximum Damage
Armor:
+1 Life Regenerated per Second
Shields:
Poison Resist +18%
row 3, column 5
|
Emerald |
Inventory |
Diamond
Diamond
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+2% to Spell Damage
Armor:
+3% to Strength
Shields:
Elemental Resists +3%
row 3, column 10
|
Diamond |
Inventory |
Amethyst
Amethyst
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+30% Bonus to Attack Rating
Armor:
+3% to Dexterity
Shields:
+3 Mana when Struck by an Enemy
row 3, column 11
|
Amethyst |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+2 to Strength
+1 to Light Radius
row 3, column 12
|
Jewel |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+2% to Summoned Minion Damage
+9 to Mana
Cold Resist +2%
+1 to Light Radius
row 3, column 13
|
Jewel |
Inventory |
Mana Potion
Mana Potion
Regenerate Mana +150%
Duration: 7 seconds
row 4, column 3
|
Potion |
Inventory |
Javelin (1)
Javelin (1)
Throw Damage: 1 to 4
One-Hand Damage: 3 to 4
Durability: 32 of 32
Quantity: 60
+8 to Strength
+21 Life after each Kill
1% Reanimate as:
Undead Lancer
Socketed (0/1)
row 4, column 4
|
Javelin (1) |
Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 4, column 6
|
Catalyst |
Inventory |
Short Staff (1)
Short Staff (1)
Two-Hand Damage: 2 to 3
Durability: 26 of 40
+9% to Cold Spell Damage
-4% to Enemy Poison Resistance
+1 Life Regenerated per Second
Poison Resist +6%
+50% Damage to Undead
Socketed (0/1)
row 4, column 7
|
Short Staff (1) |
Inventory |
Ring
Ring
+3 to Strength
row 4, column 14
|
Ring |
Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 5, column 6
|
Catalyst |
Inventory |
Amulet
Amulet
+3% to Fire Spell Damage
+1% to Summoned Minion Life
row 5, column 9
|
Amulet |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+4 to Vitality
row 5, column 14
|
Jewel |
Inventory |
Sapphire
Sapphire
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+5 Mana after each Kill
Armor:
Cold Resist +12%
Shields:
Cold Resist +18%
row 6, column 2
|
Sapphire |
Inventory |
Healing Potion [2x]
Healing Potion
Regenerates 12% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 6, column 3
|
Potion |
Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 6, column 6
|
Catalyst |
Inventory |
Turquoise
Turquoise
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
Regenerate Mana +6%
Armor:
Poison Resist +12%
Shields:
+4% Magic Find
row 6, column 10
|
Turquoise |
Inventory |
Ruby
Ruby
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+6 Life after each Kill
Armor:
+2% to Vitality
Shields:
Fire Resist +18%
row 6, column 11
|
Ruby |
Inventory |
Skull
Skull
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+7% Enhanced Damage
Armor:
+7% Enhanced Defense
Shields:
Poison Length Reduced by +3%
row 6, column 12
|
Skull |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+74 to Attack Rating
Lightning Resist +1%
row 7, column 13
|
Jewel |
Inventory |
Minor Healing Potion
Minor Healing Potion
Regenerates 10% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 8, column 13
|
Potion |
Inventory |
Ral Rune
Ral Rune
Required Level: 23
Can be Inserted into Socketed Items
Weapons:
Fire Resist +30%
Armor:
Fire Resist +25%
Shields:
Fire Resist +25%
row 9, column 4
|
Rune |
Inventory |
Skull
Skull
Required Level: 12
Can be Inserted into Socketed Items
Weapons:
+7% Enhanced Damage
Armor:
+7% Enhanced Defense
Shields:
Poison Length Reduced by +3%
row 9, column 5
|
Skull |
Inventory |
Warp Blade (1)
Warp Blade (1)
One-Hand Damage: 5 to 8
Durability: 95 of 140
(Sorceress Only)
Required Level: 6
Required Dexterity: 47
Area Effect Attack
+5 to Strength
+2 Life after each Kill
Target Takes Additional Damage of 1
Socketed (0/2)
row 0, column 0
|
Warp Blade (1) |
Stash |
Club (1)
Club (1)
One-Hand Damage: 2 to 4
Durability: 26 of 40
+14 Poison Damage over 1 seconds
+3% Life stolen per Hit
+13 to Strength
+5% Gold Find
+50% Damage to Undead
Socketed (0/1)
row 0, column 2
|
Club (1) |
Stash |
The Celestial Crown
The Celestial Crown
Circlet (1)
Defense: 26
Durability: 11 of 20
Required Level: 4
Required Dexterity: 14
+30 Spell Focus
+12% to Cold Spell Damage
-2% to Enemy Cold Resistance
+16 to Energy
Cold Resist +30%
Socketed (0/1)
row 0, column 3
|
Circlet (1) |
Stash |
Chain Boots (1)
Chain Boots (1)
Defense:
75
(62)
Durability: 31 of 55
Required Level: 2
Required Strength: 29
+15% Movement Speed
+21% Enhanced Defense
Lightning Resist +10%
Poison Resist +9%
Poison Length Reduced by +9%
row 0, column 5
|
Chain Boots (1) |
Stash |
Throwing Knife (1)
Throwing Knife (1)
Throw Damage: 1 to 4
One-Hand Damage: 2 to 4
Durability: 75 of 80
Quantity: 56
Required Dexterity: 15
+2% Life stolen per Hit
+5% to Poison Spell Damage
+5 Life on Melee Attack
Socketed (0/1)
row 0, column 7
|
Throwing Knife (1) |
Stash |
Studded Leather (1)
Studded Leather (1)
Defense:
201
(145)
Durability: 24 of 45
Required Level: 1
Required Strength: 28
+39% Enhanced Defense
+13 to Dexterity
+30 to Life
Fire Resist +7%
Physical Damage Reduced by 2
+4% Magic Find
Socketed (0/2)
row 0, column 11
|
Studded Leather (1) |
Stash |
Kriss (1)
Kriss (1)
One-Hand Damage: 4 to 5
Durability: 40 of 50
Required Level: 3
Required Dexterity: 43
+5% Attack Speed
Adds 2-6 Fire Damage
+2% Life stolen per Hit
+8 to Dexterity
+11 to Life
Lightning Resist +8%
row 0, column 13
|
Kriss (1) |
Stash |
Amulet
Amulet
+2 to Dexterity
row 13, column 13
|
Amulet |
Stash |